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Name
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386.rules
59.58
KB
-rw-r--r--
386Ops.go
45.59
KB
-rw-r--r--
386splitload.rules
447
B
-rw-r--r--
AMD64.rules
122.33
KB
-rw-r--r--
AMD64Ops.go
70.81
KB
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AMD64splitload.rules
797
B
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ARM.rules
93.49
KB
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ARM64.rules
154.73
KB
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ARM64Ops.go
48.32
KB
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ARMOps.go
40.29
KB
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MIPS.rules
35.61
KB
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MIPS64.rules
37.25
KB
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MIPS64Ops.go
24.05
KB
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MIPSOps.go
23.03
KB
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PPC64.rules
68.23
KB
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PPC64Ops.go
36.2
KB
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README
287
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RISCV64.rules
22.52
KB
-rw-r--r--
RISCV64Ops.go
19.61
KB
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S390X.rules
100.46
KB
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S390XOps.go
49.69
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Wasm.rules
17.34
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WasmOps.go
17.45
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dec.rules
2.63
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dec64.rules
14.59
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dec64Ops.go
383
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decArgs.rules
2.12
KB
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decArgsOps.go
393
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decOps.go
373
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generic.rules
104.82
KB
-rw-r--r--
genericOps.go
33.98
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main.go
15.43
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rulegen.go
37.36
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Code Editor : RISCV64.rules
// Copyright 2016 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // Optimizations TODO: // * Somehow track when values are already zero/signed-extended, avoid re-extending. // * Use SLTI and SLTIU for comparisons to constants, instead of SLT/SLTU with constants in registers // * Find a more efficient way to do zero/sign extension than left+right shift. // There are many other options (store then load-extend, LUI+ANDI for zero extend, special case 32->64, ...), // but left+right shift is simple and uniform, and we don't have real hardware to do perf testing on anyway. // * Use the zero register instead of moving 0 into a register. // * Add rules to avoid generating a temp bool value for (If (SLT[U] ...) ...). // * Optimize left and right shift by simplifying SLTIU, Neg, and ADD for constants. // * Arrange for non-trivial Zero and Move lowerings to use aligned loads and stores. // * Eliminate zero immediate shifts, adds, etc. // * Use a Duff's device for some moves and zeros. // * Avoid using Neq32 for writeBarrier.enabled checks. // Lowering arithmetic (Add64 x y) -> (ADD x y) (AddPtr x y) -> (ADD x y) (Add32 x y) -> (ADD x y) (Add16 x y) -> (ADD x y) (Add8 x y) -> (ADD x y) (Add32F x y) -> (FADDS x y) (Add64F x y) -> (FADDD x y) (Sub64 x y) -> (SUB x y) (SubPtr x y) -> (SUB x y) (Sub32 x y) -> (SUB x y) (Sub16 x y) -> (SUB x y) (Sub8 x y) -> (SUB x y) (Sub32F x y) -> (FSUBS x y) (Sub64F x y) -> (FSUBD x y) (Mul64 x y) -> (MUL x y) (Mul32 x y) -> (MULW x y) (Mul16 x y) -> (MULW (SignExt16to32 x) (SignExt16to32 y)) (Mul8 x y) -> (MULW (SignExt8to32 x) (SignExt8to32 y)) (Mul32F x y) -> (FMULS x y) (Mul64F x y) -> (FMULD x y) (Div32F x y) -> (FDIVS x y) (Div64F x y) -> (FDIVD x y) (Div64 x y) -> (DIV x y) (Div64u x y) -> (DIVU x y) (Div32 x y) -> (DIVW x y) (Div32u x y) -> (DIVUW x y) (Div16 x y) -> (DIVW (SignExt16to32 x) (SignExt16to32 y)) (Div16u x y) -> (DIVUW (ZeroExt16to32 x) (ZeroExt16to32 y)) (Div8 x y) -> (DIVW (SignExt8to32 x) (SignExt8to32 y)) (Div8u x y) -> (DIVUW (ZeroExt8to32 x) (ZeroExt8to32 y)) (Hmul64 x y) -> (MULH x y) (Hmul64u x y) -> (MULHU x y) (Hmul32 x y) -> (SRAI [32] (MUL (SignExt32to64 x) (SignExt32to64 y))) (Hmul32u x y) -> (SRLI [32] (MUL (ZeroExt32to64 x) (ZeroExt32to64 y))) // (x + y) / 2 -> (x / 2) + (y / 2) + (x & y & 1) (Avg64u <t> x y) -> (ADD (ADD <t> (SRLI <t> [1] x) (SRLI <t> [1] y)) (ANDI <t> [1] (AND <t> x y))) (Mod64 x y) -> (REM x y) (Mod64u x y) -> (REMU x y) (Mod32 x y) -> (REMW x y) (Mod32u x y) -> (REMUW x y) (Mod16 x y) -> (REMW (SignExt16to32 x) (SignExt16to32 y)) (Mod16u x y) -> (REMUW (ZeroExt16to32 x) (ZeroExt16to32 y)) (Mod8 x y) -> (REMW (SignExt8to32 x) (SignExt8to32 y)) (Mod8u x y) -> (REMUW (ZeroExt8to32 x) (ZeroExt8to32 y)) (And64 x y) -> (AND x y) (And32 x y) -> (AND x y) (And16 x y) -> (AND x y) (And8 x y) -> (AND x y) (Or64 x y) -> (OR x y) (Or32 x y) -> (OR x y) (Or16 x y) -> (OR x y) (Or8 x y) -> (OR x y) (Xor64 x y) -> (XOR x y) (Xor32 x y) -> (XOR x y) (Xor16 x y) -> (XOR x y) (Xor8 x y) -> (XOR x y) (Neg64 x) -> (SUB (MOVDconst) x) (Neg32 x) -> (SUB (MOVWconst) x) (Neg16 x) -> (SUB (MOVHconst) x) (Neg8 x) -> (SUB (MOVBconst) x) (Neg32F x) -> (FNEGS x) (Neg64F x) -> (FNEGD x) (Com64 x) -> (XORI [int64(-1)] x) (Com32 x) -> (XORI [int64(-1)] x) (Com16 x) -> (XORI [int64(-1)] x) (Com8 x) -> (XORI [int64(-1)] x) (Sqrt x) -> (FSQRTD x) // Zero and sign extension // Shift left until the bits we want are at the top of the register. // Then logical/arithmetic shift right for zero/sign extend. // We always extend to 64 bits; there's no reason not to, // and optimization rules can then collapse some extensions. (SignExt8to16 <t> x) -> (SRAI [56] (SLLI <t> [56] x)) (SignExt8to32 <t> x) -> (SRAI [56] (SLLI <t> [56] x)) (SignExt8to64 <t> x) -> (SRAI [56] (SLLI <t> [56] x)) (SignExt16to32 <t> x) -> (SRAI [48] (SLLI <t> [48] x)) (SignExt16to64 <t> x) -> (SRAI [48] (SLLI <t> [48] x)) (SignExt32to64 <t> x) -> (SRAI [32] (SLLI <t> [32] x)) (ZeroExt8to16 <t> x) -> (SRLI [56] (SLLI <t> [56] x)) (ZeroExt8to32 <t> x) -> (SRLI [56] (SLLI <t> [56] x)) (ZeroExt8to64 <t> x) -> (SRLI [56] (SLLI <t> [56] x)) (ZeroExt16to32 <t> x) -> (SRLI [48] (SLLI <t> [48] x)) (ZeroExt16to64 <t> x) -> (SRLI [48] (SLLI <t> [48] x)) (ZeroExt32to64 <t> x) -> (SRLI [32] (SLLI <t> [32] x)) (Cvt32to32F x) -> (FCVTSW x) (Cvt32to64F x) -> (FCVTDW x) (Cvt64to32F x) -> (FCVTSL x) (Cvt64to64F x) -> (FCVTDL x) (Cvt32Fto32 x) -> (FCVTWS x) (Cvt32Fto64 x) -> (FCVTLS x) (Cvt64Fto32 x) -> (FCVTWD x) (Cvt64Fto64 x) -> (FCVTLD x) (Cvt32Fto64F x) -> (FCVTDS x) (Cvt64Fto32F x) -> (FCVTSD x) (Round32F x) -> x (Round64F x) -> x // From genericOps.go: // "0 if arg0 == 0, -1 if arg0 > 0, undef if arg0<0" // // Like other arches, we compute ~((x-1) >> 63), with arithmetic right shift. // For positive x, bit 63 of x-1 is always 0, so the result is -1. // For zero x, bit 63 of x-1 is 1, so the result is 0. // // TODO(prattmic): Use XORconst etc instead of XOR (MOVDconst). (Slicemask <t> x) -> (XOR (MOVDconst [-1]) (SRA <t> (SUB <t> x (MOVDconst [1])) (MOVDconst [63]))) // Truncations // We ignore the unused high parts of registers, so truncates are just copies. (Trunc16to8 x) -> x (Trunc32to8 x) -> x (Trunc32to16 x) -> x (Trunc64to8 x) -> x (Trunc64to16 x) -> x (Trunc64to32 x) -> x // Shifts // SLL only considers the bottom 6 bits of y. If y > 64, the result should // always be 0. // // Breaking down the operation: // // (SLL x y) generates x << (y & 63). // // If y < 64, this is the value we want. Otherwise, we want zero. // // So, we AND with -1 * uint64(y < 64), which is 0xfffff... if y < 64 and 0 otherwise. (Lsh8x8 <t> x y) -> (AND (SLL <t> x y) (Neg8 <t> (SLTIU <t> [64] (ZeroExt8to64 y)))) (Lsh8x16 <t> x y) -> (AND (SLL <t> x y) (Neg8 <t> (SLTIU <t> [64] (ZeroExt16to64 y)))) (Lsh8x32 <t> x y) -> (AND (SLL <t> x y) (Neg8 <t> (SLTIU <t> [64] (ZeroExt32to64 y)))) (Lsh8x64 <t> x y) -> (AND (SLL <t> x y) (Neg8 <t> (SLTIU <t> [64] y))) (Lsh16x8 <t> x y) -> (AND (SLL <t> x y) (Neg16 <t> (SLTIU <t> [64] (ZeroExt8to64 y)))) (Lsh16x16 <t> x y) -> (AND (SLL <t> x y) (Neg16 <t> (SLTIU <t> [64] (ZeroExt16to64 y)))) (Lsh16x32 <t> x y) -> (AND (SLL <t> x y) (Neg16 <t> (SLTIU <t> [64] (ZeroExt32to64 y)))) (Lsh16x64 <t> x y) -> (AND (SLL <t> x y) (Neg16 <t> (SLTIU <t> [64] y))) (Lsh32x8 <t> x y) -> (AND (SLL <t> x y) (Neg32 <t> (SLTIU <t> [64] (ZeroExt8to64 y)))) (Lsh32x16 <t> x y) -> (AND (SLL <t> x y) (Neg32 <t> (SLTIU <t> [64] (ZeroExt16to64 y)))) (Lsh32x32 <t> x y) -> (AND (SLL <t> x y) (Neg32 <t> (SLTIU <t> [64] (ZeroExt32to64 y)))) (Lsh32x64 <t> x y) -> (AND (SLL <t> x y) (Neg32 <t> (SLTIU <t> [64] y))) (Lsh64x8 <t> x y) -> (AND (SLL <t> x y) (Neg64 <t> (SLTIU <t> [64] (ZeroExt8to64 y)))) (Lsh64x16 <t> x y) -> (AND (SLL <t> x y) (Neg64 <t> (SLTIU <t> [64] (ZeroExt16to64 y)))) (Lsh64x32 <t> x y) -> (AND (SLL <t> x y) (Neg64 <t> (SLTIU <t> [64] (ZeroExt32to64 y)))) (Lsh64x64 <t> x y) -> (AND (SLL <t> x y) (Neg64 <t> (SLTIU <t> [64] y))) // SRL only considers the bottom 6 bits of y. If y > 64, the result should // always be 0. See Lsh above for a detailed description. (Rsh8Ux8 <t> x y) -> (AND (SRL <t> (ZeroExt8to64 x) y) (Neg8 <t> (SLTIU <t> [64] (ZeroExt8to64 y)))) (Rsh8Ux16 <t> x y) -> (AND (SRL <t> (ZeroExt8to64 x) y) (Neg8 <t> (SLTIU <t> [64] (ZeroExt16to64 y)))) (Rsh8Ux32 <t> x y) -> (AND (SRL <t> (ZeroExt8to64 x) y) (Neg8 <t> (SLTIU <t> [64] (ZeroExt32to64 y)))) (Rsh8Ux64 <t> x y) -> (AND (SRL <t> (ZeroExt8to64 x) y) (Neg8 <t> (SLTIU <t> [64] y))) (Rsh16Ux8 <t> x y) -> (AND (SRL <t> (ZeroExt16to64 x) y) (Neg16 <t> (SLTIU <t> [64] (ZeroExt8to64 y)))) (Rsh16Ux16 <t> x y) -> (AND (SRL <t> (ZeroExt16to64 x) y) (Neg16 <t> (SLTIU <t> [64] (ZeroExt16to64 y)))) (Rsh16Ux32 <t> x y) -> (AND (SRL <t> (ZeroExt16to64 x) y) (Neg16 <t> (SLTIU <t> [64] (ZeroExt32to64 y)))) (Rsh16Ux64 <t> x y) -> (AND (SRL <t> (ZeroExt16to64 x) y) (Neg16 <t> (SLTIU <t> [64] y))) (Rsh32Ux8 <t> x y) -> (AND (SRL <t> (ZeroExt32to64 x) y) (Neg32 <t> (SLTIU <t> [64] (ZeroExt8to64 y)))) (Rsh32Ux16 <t> x y) -> (AND (SRL <t> (ZeroExt32to64 x) y) (Neg32 <t> (SLTIU <t> [64] (ZeroExt16to64 y)))) (Rsh32Ux32 <t> x y) -> (AND (SRL <t> (ZeroExt32to64 x) y) (Neg32 <t> (SLTIU <t> [64] (ZeroExt32to64 y)))) (Rsh32Ux64 <t> x y) -> (AND (SRL <t> (ZeroExt32to64 x) y) (Neg32 <t> (SLTIU <t> [64] y))) (Rsh64Ux8 <t> x y) -> (AND (SRL <t> x y) (Neg64 <t> (SLTIU <t> [64] (ZeroExt8to64 y)))) (Rsh64Ux16 <t> x y) -> (AND (SRL <t> x y) (Neg64 <t> (SLTIU <t> [64] (ZeroExt16to64 y)))) (Rsh64Ux32 <t> x y) -> (AND (SRL <t> x y) (Neg64 <t> (SLTIU <t> [64] (ZeroExt32to64 y)))) (Rsh64Ux64 <t> x y) -> (AND (SRL <t> x y) (Neg64 <t> (SLTIU <t> [64] y))) // SRA only considers the bottom 6 bits of y. If y > 64, the result should // be either 0 or -1 based on the sign bit. // // We implement this by performing the max shift (-1) if y >= 64. // // We OR (uint64(y < 64) - 1) into y before passing it to SRA. This leaves // us with -1 (0xffff...) if y >= 64. // // We don't need to sign-extend the OR result, as it will be at minimum 8 bits, // more than the 6 bits SRA cares about. (Rsh8x8 <t> x y) -> (SRA <t> (SignExt8to64 x) (OR <y.Type> y (ADDI <y.Type> [-1] (SLTIU <y.Type> [64] (ZeroExt8to64 y))))) (Rsh8x16 <t> x y) -> (SRA <t> (SignExt8to64 x) (OR <y.Type> y (ADDI <y.Type> [-1] (SLTIU <y.Type> [64] (ZeroExt16to64 y))))) (Rsh8x32 <t> x y) -> (SRA <t> (SignExt8to64 x) (OR <y.Type> y (ADDI <y.Type> [-1] (SLTIU <y.Type> [64] (ZeroExt32to64 y))))) (Rsh8x64 <t> x y) -> (SRA <t> (SignExt8to64 x) (OR <y.Type> y (ADDI <y.Type> [-1] (SLTIU <y.Type> [64] y)))) (Rsh16x8 <t> x y) -> (SRA <t> (SignExt16to64 x) (OR <y.Type> y (ADDI <y.Type> [-1] (SLTIU <y.Type> [64] (ZeroExt8to64 y))))) (Rsh16x16 <t> x y) -> (SRA <t> (SignExt16to64 x) (OR <y.Type> y (ADDI <y.Type> [-1] (SLTIU <y.Type> [64] (ZeroExt16to64 y))))) (Rsh16x32 <t> x y) -> (SRA <t> (SignExt16to64 x) (OR <y.Type> y (ADDI <y.Type> [-1] (SLTIU <y.Type> [64] (ZeroExt32to64 y))))) (Rsh16x64 <t> x y) -> (SRA <t> (SignExt16to64 x) (OR <y.Type> y (ADDI <y.Type> [-1] (SLTIU <y.Type> [64] y)))) (Rsh32x8 <t> x y) -> (SRA <t> (SignExt32to64 x) (OR <y.Type> y (ADDI <y.Type> [-1] (SLTIU <y.Type> [64] (ZeroExt8to64 y))))) (Rsh32x16 <t> x y) -> (SRA <t> (SignExt32to64 x) (OR <y.Type> y (ADDI <y.Type> [-1] (SLTIU <y.Type> [64] (ZeroExt16to64 y))))) (Rsh32x32 <t> x y) -> (SRA <t> (SignExt32to64 x) (OR <y.Type> y (ADDI <y.Type> [-1] (SLTIU <y.Type> [64] (ZeroExt32to64 y))))) (Rsh32x64 <t> x y) -> (SRA <t> (SignExt32to64 x) (OR <y.Type> y (ADDI <y.Type> [-1] (SLTIU <y.Type> [64] y)))) (Rsh64x8 <t> x y) -> (SRA <t> x (OR <y.Type> y (ADDI <y.Type> [-1] (SLTIU <y.Type> [64] (ZeroExt8to64 y))))) (Rsh64x16 <t> x y) -> (SRA <t> x (OR <y.Type> y (ADDI <y.Type> [-1] (SLTIU <y.Type> [64] (ZeroExt16to64 y))))) (Rsh64x32 <t> x y) -> (SRA <t> x (OR <y.Type> y (ADDI <y.Type> [-1] (SLTIU <y.Type> [64] (ZeroExt32to64 y))))) (Rsh64x64 <t> x y) -> (SRA <t> x (OR <y.Type> y (ADDI <y.Type> [-1] (SLTIU <y.Type> [64] y)))) // rotates (RotateLeft8 <t> x (MOVBconst [c])) -> (Or8 (Lsh8x64 <t> x (MOVBconst [c&7])) (Rsh8Ux64 <t> x (MOVBconst [-c&7]))) (RotateLeft16 <t> x (MOVHconst [c])) -> (Or16 (Lsh16x64 <t> x (MOVHconst [c&15])) (Rsh16Ux64 <t> x (MOVHconst [-c&15]))) (RotateLeft32 <t> x (MOVWconst [c])) -> (Or32 (Lsh32x64 <t> x (MOVWconst [c&31])) (Rsh32Ux64 <t> x (MOVWconst [-c&31]))) (RotateLeft64 <t> x (MOVDconst [c])) -> (Or64 (Lsh64x64 <t> x (MOVDconst [c&63])) (Rsh64Ux64 <t> x (MOVDconst [-c&63]))) (Less64 x y) -> (SLT x y) (Less32 x y) -> (SLT (SignExt32to64 x) (SignExt32to64 y)) (Less16 x y) -> (SLT (SignExt16to64 x) (SignExt16to64 y)) (Less8 x y) -> (SLT (SignExt8to64 x) (SignExt8to64 y)) (Less64U x y) -> (SLTU x y) (Less32U x y) -> (SLTU (ZeroExt32to64 x) (ZeroExt32to64 y)) (Less16U x y) -> (SLTU (ZeroExt16to64 x) (ZeroExt16to64 y)) (Less8U x y) -> (SLTU (ZeroExt8to64 x) (ZeroExt8to64 y)) (Less64F x y) -> (FLTD x y) (Less32F x y) -> (FLTS x y) // Convert x <= y to !(y > x). (Leq64 x y) -> (Not (Less64 y x)) (Leq32 x y) -> (Not (Less32 y x)) (Leq16 x y) -> (Not (Less16 y x)) (Leq8 x y) -> (Not (Less8 y x)) (Leq64U x y) -> (Not (Less64U y x)) (Leq32U x y) -> (Not (Less32U y x)) (Leq16U x y) -> (Not (Less16U y x)) (Leq8U x y) -> (Not (Less8U y x)) (Leq64F x y) -> (FLED x y) (Leq32F x y) -> (FLES x y) // Convert x > y to y < x. (Greater64 x y) -> (Less64 y x) (Greater32 x y) -> (Less32 y x) (Greater16 x y) -> (Less16 y x) (Greater8 x y) -> (Less8 y x) (Greater64U x y) -> (Less64U y x) (Greater32U x y) -> (Less32U y x) (Greater16U x y) -> (Less16U y x) (Greater8U x y) -> (Less8U y x) (Greater64F x y) -> (FLTD y x) (Greater32F x y) -> (FLTS y x) // Convert x >= y to !(x < y) (Geq64 x y) -> (Not (Less64 x y)) (Geq32 x y) -> (Not (Less32 x y)) (Geq16 x y) -> (Not (Less16 x y)) (Geq8 x y) -> (Not (Less8 x y)) (Geq64U x y) -> (Not (Less64U x y)) (Geq32U x y) -> (Not (Less32U x y)) (Geq16U x y) -> (Not (Less16U x y)) (Geq8U x y) -> (Not (Less8U x y)) (Geq64F x y) -> (FLED y x) (Geq32F x y) -> (FLES y x) (EqPtr x y) -> (SEQZ (SUB <x.Type> x y)) (Eq64 x y) -> (SEQZ (SUB <x.Type> x y)) (Eq32 x y) -> (SEQZ (ZeroExt32to64 (SUB <x.Type> x y))) (Eq16 x y) -> (SEQZ (ZeroExt16to64 (SUB <x.Type> x y))) (Eq8 x y) -> (SEQZ (ZeroExt8to64 (SUB <x.Type> x y))) (Eq64F x y) -> (FEQD x y) (Eq32F x y) -> (FEQS x y) (NeqPtr x y) -> (SNEZ (SUB <x.Type> x y)) (Neq64 x y) -> (SNEZ (SUB <x.Type> x y)) (Neq32 x y) -> (SNEZ (ZeroExt32to64 (SUB <x.Type> x y))) (Neq16 x y) -> (SNEZ (ZeroExt16to64 (SUB <x.Type> x y))) (Neq8 x y) -> (SNEZ (ZeroExt8to64 (SUB <x.Type> x y))) (Neq64F x y) -> (FNED x y) (Neq32F x y) -> (FNES x y) // Loads (Load <t> ptr mem) && t.IsBoolean() -> (MOVBUload ptr mem) (Load <t> ptr mem) && ( is8BitInt(t) && isSigned(t)) -> (MOVBload ptr mem) (Load <t> ptr mem) && ( is8BitInt(t) && !isSigned(t)) -> (MOVBUload ptr mem) (Load <t> ptr mem) && (is16BitInt(t) && isSigned(t)) -> (MOVHload ptr mem) (Load <t> ptr mem) && (is16BitInt(t) && !isSigned(t)) -> (MOVHUload ptr mem) (Load <t> ptr mem) && (is32BitInt(t) && isSigned(t)) -> (MOVWload ptr mem) (Load <t> ptr mem) && (is32BitInt(t) && !isSigned(t)) -> (MOVWUload ptr mem) (Load <t> ptr mem) && (is64BitInt(t) || isPtr(t)) -> (MOVDload ptr mem) (Load <t> ptr mem) && is32BitFloat(t) -> (FMOVWload ptr mem) (Load <t> ptr mem) && is64BitFloat(t) -> (FMOVDload ptr mem) // Stores (Store {t} ptr val mem) && t.(*types.Type).Size() == 1 -> (MOVBstore ptr val mem) (Store {t} ptr val mem) && t.(*types.Type).Size() == 2 -> (MOVHstore ptr val mem) (Store {t} ptr val mem) && t.(*types.Type).Size() == 4 && !is32BitFloat(val.Type) -> (MOVWstore ptr val mem) (Store {t} ptr val mem) && t.(*types.Type).Size() == 8 && !is64BitFloat(val.Type) -> (MOVDstore ptr val mem) (Store {t} ptr val mem) && t.(*types.Type).Size() == 4 && is32BitFloat(val.Type) -> (FMOVWstore ptr val mem) (Store {t} ptr val mem) && t.(*types.Type).Size() == 8 && is64BitFloat(val.Type) -> (FMOVDstore ptr val mem) // We need to fold MOVaddr into the LD/MOVDstore ops so that the live variable analysis // knows what variables are being read/written by the ops. (MOVBUload [off1] {sym1} (MOVaddr [off2] {sym2} base) mem) && is32Bit(off1+off2) && canMergeSym(sym1, sym2) -> (MOVBUload [off1+off2] {mergeSym(sym1,sym2)} base mem) (MOVBload [off1] {sym1} (MOVaddr [off2] {sym2} base) mem) && is32Bit(off1+off2) && canMergeSym(sym1, sym2) -> (MOVBload [off1+off2] {mergeSym(sym1,sym2)} base mem) (MOVHUload [off1] {sym1} (MOVaddr [off2] {sym2} base) mem) && is32Bit(off1+off2) && canMergeSym(sym1, sym2) -> (MOVHUload [off1+off2] {mergeSym(sym1,sym2)} base mem) (MOVHload [off1] {sym1} (MOVaddr [off2] {sym2} base) mem) && is32Bit(off1+off2) && canMergeSym(sym1, sym2) -> (MOVHload [off1+off2] {mergeSym(sym1,sym2)} base mem) (MOVWUload [off1] {sym1} (MOVaddr [off2] {sym2} base) mem) && is32Bit(off1+off2) && canMergeSym(sym1, sym2) -> (MOVWUload [off1+off2] {mergeSym(sym1,sym2)} base mem) (MOVWload [off1] {sym1} (MOVaddr [off2] {sym2} base) mem) && is32Bit(off1+off2) && canMergeSym(sym1, sym2) -> (MOVWload [off1+off2] {mergeSym(sym1,sym2)} base mem) (MOVDload [off1] {sym1} (MOVaddr [off2] {sym2} base) mem) && is32Bit(off1+off2) && canMergeSym(sym1, sym2) -> (MOVDload [off1+off2] {mergeSym(sym1,sym2)} base mem) (MOVBstore [off1] {sym1} (MOVaddr [off2] {sym2} base) val mem) && is32Bit(off1+off2) && canMergeSym(sym1, sym2) -> (MOVBstore [off1+off2] {mergeSym(sym1,sym2)} base val mem) (MOVHstore [off1] {sym1} (MOVaddr [off2] {sym2} base) val mem) && is32Bit(off1+off2) && canMergeSym(sym1, sym2) -> (MOVHstore [off1+off2] {mergeSym(sym1,sym2)} base val mem) (MOVWstore [off1] {sym1} (MOVaddr [off2] {sym2} base) val mem) && is32Bit(off1+off2) && canMergeSym(sym1, sym2) -> (MOVWstore [off1+off2] {mergeSym(sym1,sym2)} base val mem) (MOVDstore [off1] {sym1} (MOVaddr [off2] {sym2} base) val mem) && is32Bit(off1+off2) && canMergeSym(sym1, sym2) -> (MOVDstore [off1+off2] {mergeSym(sym1,sym2)} base val mem) (MOVBUload [off1] {sym} (ADDI [off2] base) mem) && is32Bit(off1+off2) -> (MOVBUload [off1+off2] {sym} base mem) (MOVBload [off1] {sym} (ADDI [off2] base) mem) && is32Bit(off1+off2) -> (MOVBload [off1+off2] {sym} base mem) (MOVHUload [off1] {sym} (ADDI [off2] base) mem) && is32Bit(off1+off2) -> (MOVHUload [off1+off2] {sym} base mem) (MOVHload [off1] {sym} (ADDI [off2] base) mem) && is32Bit(off1+off2) -> (MOVHload [off1+off2] {sym} base mem) (MOVWUload [off1] {sym} (ADDI [off2] base) mem) && is32Bit(off1+off2) -> (MOVWUload [off1+off2] {sym} base mem) (MOVWload [off1] {sym} (ADDI [off2] base) mem) && is32Bit(off1+off2) -> (MOVWload [off1+off2] {sym} base mem) (MOVDload [off1] {sym} (ADDI [off2] base) mem) && is32Bit(off1+off2) -> (MOVDload [off1+off2] {sym} base mem) (MOVBstore [off1] {sym} (ADDI [off2] base) val mem) && is32Bit(off1+off2) -> (MOVBstore [off1+off2] {sym} base val mem) (MOVHstore [off1] {sym} (ADDI [off2] base) val mem) && is32Bit(off1+off2) -> (MOVHstore [off1+off2] {sym} base val mem) (MOVWstore [off1] {sym} (ADDI [off2] base) val mem) && is32Bit(off1+off2) -> (MOVWstore [off1+off2] {sym} base val mem) (MOVDstore [off1] {sym} (ADDI [off2] base) val mem) && is32Bit(off1+off2) -> (MOVDstore [off1+off2] {sym} base val mem) // Similarly, fold ADDI into MOVaddr to avoid confusing live variable analysis // with OffPtr -> ADDI. (ADDI [c] (MOVaddr [d] {s} x)) && is32Bit(c+d) -> (MOVaddr [c+d] {s} x) // Zeroing // TODO: more optimized zeroing, including attempting to use aligned accesses. (Zero [0] _ mem) -> mem (Zero [1] ptr mem) -> (MOVBstore ptr (MOVBconst) mem) (Zero [2] ptr mem) -> (MOVHstore ptr (MOVHconst) mem) (Zero [4] ptr mem) -> (MOVWstore ptr (MOVWconst) mem) (Zero [8] ptr mem) -> (MOVDstore ptr (MOVDconst) mem) // Generic zeroing uses a loop (Zero [s] {t} ptr mem) -> (LoweredZero [t.(*types.Type).Alignment()] ptr (ADD <ptr.Type> ptr (MOVDconst [s-moveSize(t.(*types.Type).Alignment(), config)])) mem) (Convert x mem) -> (MOVconvert x mem) // Checks (IsNonNil p) -> (NeqPtr (MOVDconst) p) (IsInBounds idx len) -> (Less64U idx len) (IsSliceInBounds idx len) -> (Leq64U idx len) // Trivial lowering (NilCheck ptr mem) -> (LoweredNilCheck ptr mem) (GetClosurePtr) -> (LoweredGetClosurePtr) (GetCallerSP) -> (LoweredGetCallerSP) (GetCallerPC) -> (LoweredGetCallerPC) // Write barrier. (WB {fn} destptr srcptr mem) -> (LoweredWB {fn} destptr srcptr mem) (PanicBounds [kind] x y mem) && boundsABI(kind) == 0 -> (LoweredPanicBoundsA [kind] x y mem) (PanicBounds [kind] x y mem) && boundsABI(kind) == 1 -> (LoweredPanicBoundsB [kind] x y mem) (PanicBounds [kind] x y mem) && boundsABI(kind) == 2 -> (LoweredPanicBoundsC [kind] x y mem) // Moves // TODO: more optimized moves, including attempting to use aligned accesses. (Move [0] _ _ mem) -> mem (Move [1] dst src mem) -> (MOVBstore dst (MOVBload src mem) mem) (Move [2] dst src mem) -> (MOVHstore dst (MOVHload src mem) mem) (Move [4] dst src mem) -> (MOVWstore dst (MOVWload src mem) mem) (Move [8] dst src mem) -> (MOVDstore dst (MOVDload src mem) mem) // Generic move uses a loop (Move [s] {t} dst src mem) -> (LoweredMove [t.(*types.Type).Alignment()] dst src (ADDI <src.Type> [s-moveSize(t.(*types.Type).Alignment(), config)] src) mem) // Boolean ops; 0=false, 1=true (AndB x y) -> (AND x y) (OrB x y) -> (OR x y) (EqB x y) -> (XORI [1] (XOR <typ.Bool> x y)) (NeqB x y) -> (XOR x y) (Not x) -> (XORI [1] x) // Lowering pointer arithmetic // TODO: Special handling for SP offsets, like ARM (OffPtr [off] ptr:(SP)) -> (MOVaddr [off] ptr) (OffPtr [off] ptr) && is32Bit(off) -> (ADDI [off] ptr) (OffPtr [off] ptr) -> (ADD (MOVDconst [off]) ptr) (Const8 [val]) -> (MOVBconst [val]) (Const16 [val]) -> (MOVHconst [val]) (Const32 [val]) -> (MOVWconst [val]) (Const64 [val]) -> (MOVDconst [val]) (Const32F [val]) -> (FMVSX (MOVWconst [int64(int32(math.Float32bits(float32(math.Float64frombits(uint64(val))))))])) (Const64F [val]) -> (FMVDX (MOVDconst [val])) (ConstNil) -> (MOVDconst [0]) (ConstBool [b]) -> (MOVBconst [b]) // Convert 64 bit immediate to two 32 bit immediates, combine with add and shift. // The lower 32 bit immediate will be treated as signed, // so if it is negative, adjust for the borrow by incrementing the top half. // We don't have to worry about overflow from the increment, // because if the top half is all 1s, and int32(c) is negative, // then the overall constant fits in an int32. (MOVDconst <t> [c]) && !is32Bit(c) && int32(c) < 0 -> (ADD (SLLI <t> [32] (MOVDconst [c>>32+1])) (MOVDconst [int64(int32(c))])) (MOVDconst <t> [c]) && !is32Bit(c) && int32(c) >= 0 -> (ADD (SLLI <t> [32] (MOVDconst [c>>32+0])) (MOVDconst [int64(int32(c))])) // Fold ADD+MOVDconst into ADDI where possible. (ADD (MOVDconst [off]) ptr) && is32Bit(off) -> (ADDI [off] ptr) (Addr {sym} base) -> (MOVaddr {sym} base) (LocalAddr {sym} base _) -> (MOVaddr {sym} base) // Conditional branches // // cond is 1 if true. BNE compares against 0. // // TODO(prattmic): RISCV branch instructions take two operands to compare, // so we could generate more efficient code by computing the condition in the // branch itself. This should be revisited now that the compiler has support // for two control values (https://golang.org/cl/196557). (If cond yes no) -> (BNE cond yes no) // Calls (StaticCall [argwid] {target} mem) -> (CALLstatic [argwid] {target} mem) (ClosureCall [argwid] entry closure mem) -> (CALLclosure [argwid] entry closure mem) (InterCall [argwid] entry mem) -> (CALLinter [argwid] entry mem) // remove redundant *const ops (ADDI [0] x) -> x
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