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Code Editor : sysdll.go
// Copyright 2016 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // +build windows // Package sysdll is an internal leaf package that records and reports // which Windows DLL names are used by Go itself. These DLLs are then // only loaded from the System32 directory. See Issue 14959. package sysdll // IsSystemDLL reports whether the named dll key (a base name, like // "foo.dll") is a system DLL which should only be loaded from the // Windows SYSTEM32 directory. // // Filenames are case sensitive, but that doesn't matter because // the case registered with Add is also the same case used with // LoadDLL later. // // It has no associated mutex and should only be mutated serially // (currently: during init), and not concurrent with DLL loading. var IsSystemDLL = map[string]bool{} // Add notes that dll is a system32 DLL which should only be loaded // from the Windows SYSTEM32 directory. It returns its argument back, // for ease of use in generated code. func Add(dll string) string { IsSystemDLL[dll] = true return dll }
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