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cgo
[ DIR ]
drwxr-xr-x
debug
[ DIR ]
drwxr-xr-x
internal
[ DIR ]
drwxr-xr-x
msan
[ DIR ]
drwxr-xr-x
pprof
[ DIR ]
drwxr-xr-x
race
[ DIR ]
drwxr-xr-x
testdata
[ DIR ]
drwxr-xr-x
trace
[ DIR ]
drwxr-xr-x
HACKING.md
13.07
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Makefile
178
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alg.go
10.18
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asm.s
1.16
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asm_386.s
40.2
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asm_amd64.s
45.78
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asm_arm.s
30.89
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asm_arm64.s
33.12
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asm_mips64x.s
22.45
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asm_mipsx.s
24.72
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asm_ppc64x.h
1023
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asm_ppc64x.s
29.39
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asm_riscv64.s
17.38
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asm_s390x.s
26.35
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asm_wasm.s
9.65
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atomic_arm64.s
259
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atomic_mips64x.s
296
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atomic_mipsx.s
258
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atomic_pointer.go
2.62
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atomic_ppc64x.s
433
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atomic_riscv64.s
307
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auxv_none.go
358
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callers_test.go
7.7
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cgo.go
2.01
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cgo_mmap.go
2.38
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cgo_ppc64x.go
411
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cgo_sigaction.go
3.09
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cgocall.go
21.38
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cgocallback.go
317
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cgocheck.go
6.8
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chan.go
19.71
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chan_test.go
21.27
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chanbarrier_test.go
1.4
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checkptr.go
2.5
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checkptr_test.go
1.27
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closure_test.go
936
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compiler.go
413
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complex.go
1.59
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complex_test.go
1.05
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cpuflags.go
740
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cpuflags_amd64.go
533
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cpuprof.go
6.65
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cputicks.go
478
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crash_cgo_test.go
13.71
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crash_nonunix_test.go
385
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crash_test.go
20.24
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crash_unix_test.go
8.89
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debug.go
1.63
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debug_test.go
6.16
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debugcall.go
2.83
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debuglog.go
17.08
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debuglog_off.go
356
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debuglog_on.go
1.09
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debuglog_test.go
4.56
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defer_test.go
9.98
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defs1_linux.go
844
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defs1_netbsd_386.go
2.84
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defs1_netbsd_amd64.go
3.07
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defs1_netbsd_arm.go
2.96
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defs1_netbsd_arm64.go
3.18
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defs1_solaris_amd64.go
4.02
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defs2_linux.go
3.51
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defs3_linux.go
1.09
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defs_aix.go
4.16
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defs_aix_ppc64.go
3.61
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defs_arm_linux.go
2.67
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defs_darwin.go
3.84
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defs_darwin_386.go
5.98
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defs_darwin_amd64.go
6.07
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defs_darwin_arm.go
3.78
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defs_darwin_arm64.go
3.84
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defs_dragonfly.go
2.54
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defs_dragonfly_amd64.go
3.25
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defs_freebsd.go
3.84
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defs_freebsd_386.go
4.35
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defs_freebsd_amd64.go
4.62
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defs_freebsd_arm.go
3.68
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defs_freebsd_arm64.go
4
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defs_illumos_amd64.go
285
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defs_linux.go
3.04
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defs_linux_386.go
4.05
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defs_linux_amd64.go
4.56
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defs_linux_arm.go
3.31
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defs_linux_arm64.go
3.23
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defs_linux_mips64x.go
3.04
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defs_linux_mipsx.go
3.18
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defs_linux_ppc64.go
3.28
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defs_linux_ppc64le.go
3.28
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defs_linux_riscv64.go
3.27
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defs_linux_s390x.go
2.76
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defs_netbsd.go
2.74
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defs_netbsd_386.go
854
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defs_netbsd_amd64.go
1.01
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defs_netbsd_arm.go
763
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defs_openbsd.go
2.6
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defs_openbsd_386.go
2.63
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defs_openbsd_amd64.go
2.83
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defs_openbsd_arm.go
2.74
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defs_openbsd_arm64.go
2.34
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defs_plan9_386.go
1.47
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defs_plan9_amd64.go
1.66
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defs_plan9_arm.go
1.73
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defs_solaris.go
3.33
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defs_solaris_amd64.go
1003
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defs_windows.go
2.07
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defs_windows_386.go
3.75
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defs_windows_amd64.go
4.51
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defs_windows_arm.go
3.59
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duff_386.s
8.24
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duff_amd64.s
5.53
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duff_arm.s
7.11
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duff_arm64.s
5.25
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duff_mips64x.s
11.28
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duff_ppc64x.s
2.45
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duff_s390x.s
507
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env_plan9.go
855
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env_posix.go
1.82
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env_test.go
1.28
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error.go
7.26
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example_test.go
1.34
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export_aix_test.go
204
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export_arm_test.go
226
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export_darwin_test.go
351
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export_debug_test.go
5.28
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export_debuglog_test.go
1.27
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export_futex_test.go
529
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export_linux_test.go
429
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export_mmap_test.go
481
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export_solaris_test.go
282
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export_test.go
23.58
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export_unix_test.go
2.28
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export_windows_test.go
652
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extern.go
11.6
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fastlog2.go
1.22
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fastlog2_test.go
784
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fastlog2table.go
904
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float.go
1.35
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funcdata.h
2.44
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futex_test.go
2.1
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gc_test.go
13.22
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gcinfo_test.go
6.18
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go_tls.h
366
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hash32.go
2.51
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hash64.go
2.6
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hash_test.go
17.54
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heapdump.go
17.1
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iface.go
15.78
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iface_test.go
6.81
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lfstack.go
1.77
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lfstack_32bit.go
522
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lfstack_64bit.go
2.15
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lfstack_test.go
2.78
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libfuzzer.go
2.58
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libfuzzer_amd64.s
940
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libfuzzer_arm64.s
751
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lock_futex.go
5.06
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lock_js.go
5.45
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lock_sema.go
6.6
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malloc.go
48.32
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malloc_test.go
9.37
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map.go
42.13
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map_benchmark_test.go
10.16
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map_fast32.go
12.18
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map_fast64.go
12.37
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map_faststr.go
13.82
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map_test.go
27.11
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mbarrier.go
12.14
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mbitmap.go
67.53
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mcache.go
5.61
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mcentral.go
7.14
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mem_aix.go
1.93
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mem_bsd.go
2.05
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mem_darwin.go
1.88
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mem_js.go
2.32
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mem_linux.go
5.58
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mem_plan9.go
4.53
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mem_windows.go
3.86
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memclr_386.s
2.4
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memclr_amd64.s
3.65
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memclr_arm.s
2.44
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memclr_arm64.s
3.48
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memclr_mips64x.s
785
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memclr_mipsx.s
1.24
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memclr_plan9_386.s
905
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memclr_plan9_amd64.s
433
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memclr_ppc64x.s
4.2
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memclr_riscv64.s
848
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memclr_s390x.s
1.89
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memclr_wasm.s
544
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memmove_386.s
4.45
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memmove_amd64.s
12.33
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memmove_arm.s
5.9
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memmove_arm64.s
3.56
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memmove_linux_amd64_test.go
1.61
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memmove_mips64x.s
1.82
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memmove_mipsx.s
4.39
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memmove_plan9_386.s
3.06
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memmove_plan9_amd64.s
3.04
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memmove_ppc64x.s
3.33
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memmove_riscv64.s
1.81
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memmove_s390x.s
2.92
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memmove_test.go
10.97
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memmove_wasm.s
1.74
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mfinal.go
14.8
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mfinal_test.go
5.85
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mfixalloc.go
2.72
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mgc.go
74.87
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mgcmark.go
46.5
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mgcscavenge.go
30.95
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mgcscavenge_test.go
12.34
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mgcstack.go
10.55
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mgcsweep.go
14.79
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mgcsweepbuf.go
5.98
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mgcwork.go
14.24
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mheap.go
61.5
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mkduff.go
6.23
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mkfastlog2table.go
1.32
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mkpreempt.go
13.33
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mksizeclasses.go
8.62
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mmap.go
847
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mpagealloc.go
35.25
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mpagealloc_32bit.go
3.75
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mpagealloc_64bit.go
6.51
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mpagealloc_test.go
28.88
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mpagecache.go
5.03
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mpagecache_test.go
9.93
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mpallocbits.go
10.69
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mpallocbits_test.go
12.93
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mprof.go
24.06
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mranges.go
5.41
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msan.go
1.39
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msan0.go
647
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msan_amd64.s
2.03
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msan_arm64.s
1.69
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msize.go
785
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mstats.go
22.62
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mwbbuf.go
10.07
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nbpipe_fcntl_libc_test.go
463
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nbpipe_fcntl_unix_test.go
445
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nbpipe_pipe.go
411
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nbpipe_pipe2.go
509
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nbpipe_test.go
2.17
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net_plan9.go
645
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netpoll.go
14.46
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netpoll_aix.go
4.64
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netpoll_epoll.go
4
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netpoll_fake.go
648
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netpoll_kqueue.go
4.39
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netpoll_solaris.go
10.56
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netpoll_stub.go
1.3
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netpoll_windows.go
4.51
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norace_linux_test.go
888
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norace_test.go
979
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numcpu_freebsd_test.go
381
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os2_aix.go
20.67
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os2_freebsd.go
302
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os2_openbsd.go
296
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os2_plan9.go
1.48
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os2_solaris.go
320
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os3_plan9.go
3.99
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os3_solaris.go
16.92
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os_aix.go
8.29
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os_android.go
463
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os_darwin.go
10.59
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os_darwin_arm.go
749
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os_darwin_arm64.go
416
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os_dragonfly.go
6.2
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os_freebsd.go
10.97
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os_freebsd2.go
478
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os_freebsd_amd64.go
529
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os_freebsd_arm.go
1.32
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os_freebsd_arm64.go
2.97
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os_freebsd_noauxv.go
254
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os_illumos.go
3.93
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os_js.go
2.93
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os_linux.go
13.16
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os_linux_arm.go
1.35
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os_linux_arm64.go
1.02
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os_linux_be64.go
816
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os_linux_generic.go
916
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os_linux_mips64x.go
999
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os_linux_mipsx.go
1.05
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os_linux_noauxv.go
307
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os_linux_novdso.go
298
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os_linux_ppc64x.go
527
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os_linux_riscv64.go
198
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os_linux_s390x.go
455
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os_linux_x86.go
2.69
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os_netbsd.go
8.49
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os_netbsd_386.go
588
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os_netbsd_amd64.go
585
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os_netbsd_arm.go
1.13
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os_netbsd_arm64.go
827
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os_nonopenbsd.go
436
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os_only_solaris.go
356
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os_openbsd.go
7.81
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os_openbsd_arm.go
749
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os_openbsd_arm64.go
714
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os_plan9.go
9.3
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os_plan9_arm.go
462
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os_solaris.go
6.49
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os_windows.go
37.01
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os_windows_arm.go
511
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panic.go
42.23
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panic32.go
4.79
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plugin.go
4.16
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Code Editor : mpagealloc.go
// Copyright 2019 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // Page allocator. // // The page allocator manages mapped pages (defined by pageSize, NOT // physPageSize) for allocation and re-use. It is embedded into mheap. // // Pages are managed using a bitmap that is sharded into chunks. // In the bitmap, 1 means in-use, and 0 means free. The bitmap spans the // process's address space. Chunks are managed in a sparse-array-style structure // similar to mheap.arenas, since the bitmap may be large on some systems. // // The bitmap is efficiently searched by using a radix tree in combination // with fast bit-wise intrinsics. Allocation is performed using an address-ordered // first-fit approach. // // Each entry in the radix tree is a summary that describes three properties of // a particular region of the address space: the number of contiguous free pages // at the start and end of the region it represents, and the maximum number of // contiguous free pages found anywhere in that region. // // Each level of the radix tree is stored as one contiguous array, which represents // a different granularity of subdivision of the processes' address space. Thus, this // radix tree is actually implicit in these large arrays, as opposed to having explicit // dynamically-allocated pointer-based node structures. Naturally, these arrays may be // quite large for system with large address spaces, so in these cases they are mapped // into memory as needed. The leaf summaries of the tree correspond to a bitmap chunk. // // The root level (referred to as L0 and index 0 in pageAlloc.summary) has each // summary represent the largest section of address space (16 GiB on 64-bit systems), // with each subsequent level representing successively smaller subsections until we // reach the finest granularity at the leaves, a chunk. // // More specifically, each summary in each level (except for leaf summaries) // represents some number of entries in the following level. For example, each // summary in the root level may represent a 16 GiB region of address space, // and in the next level there could be 8 corresponding entries which represent 2 // GiB subsections of that 16 GiB region, each of which could correspond to 8 // entries in the next level which each represent 256 MiB regions, and so on. // // Thus, this design only scales to heaps so large, but can always be extended to // larger heaps by simply adding levels to the radix tree, which mostly costs // additional virtual address space. The choice of managing large arrays also means // that a large amount of virtual address space may be reserved by the runtime. package runtime import ( "runtime/internal/atomic" "unsafe" ) const ( // The size of a bitmap chunk, i.e. the amount of bits (that is, pages) to consider // in the bitmap at once. pallocChunkPages = 1 << logPallocChunkPages pallocChunkBytes = pallocChunkPages * pageSize logPallocChunkPages = 9 logPallocChunkBytes = logPallocChunkPages + pageShift // The number of radix bits for each level. // // The value of 3 is chosen such that the block of summaries we need to scan at // each level fits in 64 bytes (2^3 summaries * 8 bytes per summary), which is // close to the L1 cache line width on many systems. Also, a value of 3 fits 4 tree // levels perfectly into the 21-bit pallocBits summary field at the root level. // // The following equation explains how each of the constants relate: // summaryL0Bits + (summaryLevels-1)*summaryLevelBits + logPallocChunkBytes = heapAddrBits // // summaryLevels is an architecture-dependent value defined in mpagealloc_*.go. summaryLevelBits = 3 summaryL0Bits = heapAddrBits - logPallocChunkBytes - (summaryLevels-1)*summaryLevelBits // pallocChunksL2Bits is the number of bits of the chunk index number // covered by the second level of the chunks map. // // See (*pageAlloc).chunks for more details. Update the documentation // there should this change. pallocChunksL2Bits = heapAddrBits - logPallocChunkBytes - pallocChunksL1Bits pallocChunksL1Shift = pallocChunksL2Bits // Maximum searchAddr value, which indicates that the heap has no free space. // // We subtract arenaBaseOffset because we want this to represent the maximum // value in the shifted address space, but searchAddr is stored as a regular // memory address. See arenaBaseOffset for details. maxSearchAddr = ^uintptr(0) - arenaBaseOffset // Minimum scavAddr value, which indicates that the scavenger is done. // // minScavAddr + arenaBaseOffset == 0 minScavAddr = (^arenaBaseOffset + 1) & uintptrMask ) // Global chunk index. // // Represents an index into the leaf level of the radix tree. // Similar to arenaIndex, except instead of arenas, it divides the address // space into chunks. type chunkIdx uint // chunkIndex returns the global index of the palloc chunk containing the // pointer p. func chunkIndex(p uintptr) chunkIdx { return chunkIdx((p + arenaBaseOffset) / pallocChunkBytes) } // chunkIndex returns the base address of the palloc chunk at index ci. func chunkBase(ci chunkIdx) uintptr { return uintptr(ci)*pallocChunkBytes - arenaBaseOffset } // chunkPageIndex computes the index of the page that contains p, // relative to the chunk which contains p. func chunkPageIndex(p uintptr) uint { return uint(p % pallocChunkBytes / pageSize) } // l1 returns the index into the first level of (*pageAlloc).chunks. func (i chunkIdx) l1() uint { if pallocChunksL1Bits == 0 { // Let the compiler optimize this away if there's no // L1 map. return 0 } else { return uint(i) >> pallocChunksL1Shift } } // l2 returns the index into the second level of (*pageAlloc).chunks. func (i chunkIdx) l2() uint { if pallocChunksL1Bits == 0 { return uint(i) } else { return uint(i) & (1<<pallocChunksL2Bits - 1) } } // addrsToSummaryRange converts base and limit pointers into a range // of entries for the given summary level. // // The returned range is inclusive on the lower bound and exclusive on // the upper bound. func addrsToSummaryRange(level int, base, limit uintptr) (lo int, hi int) { // This is slightly more nuanced than just a shift for the exclusive // upper-bound. Note that the exclusive upper bound may be within a // summary at this level, meaning if we just do the obvious computation // hi will end up being an inclusive upper bound. Unfortunately, just // adding 1 to that is too broad since we might be on the very edge of // of a summary's max page count boundary for this level // (1 << levelLogPages[level]). So, make limit an inclusive upper bound // then shift, then add 1, so we get an exclusive upper bound at the end. lo = int((base + arenaBaseOffset) >> levelShift[level]) hi = int(((limit-1)+arenaBaseOffset)>>levelShift[level]) + 1 return } // blockAlignSummaryRange aligns indices into the given level to that // level's block width (1 << levelBits[level]). It assumes lo is inclusive // and hi is exclusive, and so aligns them down and up respectively. func blockAlignSummaryRange(level int, lo, hi int) (int, int) { e := uintptr(1) << levelBits[level] return int(alignDown(uintptr(lo), e)), int(alignUp(uintptr(hi), e)) } type pageAlloc struct { // Radix tree of summaries. // // Each slice's cap represents the whole memory reservation. // Each slice's len reflects the allocator's maximum known // mapped heap address for that level. // // The backing store of each summary level is reserved in init // and may or may not be committed in grow (small address spaces // may commit all the memory in init). // // The purpose of keeping len <= cap is to enforce bounds checks // on the top end of the slice so that instead of an unknown // runtime segmentation fault, we get a much friendlier out-of-bounds // error. // // To iterate over a summary level, use inUse to determine which ranges // are currently available. Otherwise one might try to access // memory which is only Reserved which may result in a hard fault. // // We may still get segmentation faults < len since some of that // memory may not be committed yet. summary [summaryLevels][]pallocSum // chunks is a slice of bitmap chunks. // // The total size of chunks is quite large on most 64-bit platforms // (O(GiB) or more) if flattened, so rather than making one large mapping // (which has problems on some platforms, even when PROT_NONE) we use a // two-level sparse array approach similar to the arena index in mheap. // // To find the chunk containing a memory address `a`, do: // chunkOf(chunkIndex(a)) // // Below is a table describing the configuration for chunks for various // heapAddrBits supported by the runtime. // // heapAddrBits | L1 Bits | L2 Bits | L2 Entry Size // ------------------------------------------------ // 32 | 0 | 10 | 128 KiB // 33 (iOS) | 0 | 11 | 256 KiB // 48 | 13 | 13 | 1 MiB // // There's no reason to use the L1 part of chunks on 32-bit, the // address space is small so the L2 is small. For platforms with a // 48-bit address space, we pick the L1 such that the L2 is 1 MiB // in size, which is a good balance between low granularity without // making the impact on BSS too high (note the L1 is stored directly // in pageAlloc). // // To iterate over the bitmap, use inUse to determine which ranges // are currently available. Otherwise one might iterate over unused // ranges. // // TODO(mknyszek): Consider changing the definition of the bitmap // such that 1 means free and 0 means in-use so that summaries and // the bitmaps align better on zero-values. chunks [1 << pallocChunksL1Bits]*[1 << pallocChunksL2Bits]pallocData // The address to start an allocation search with. It must never // point to any memory that is not contained in inUse, i.e. // inUse.contains(searchAddr) must always be true. // // When added with arenaBaseOffset, we guarantee that // all valid heap addresses (when also added with // arenaBaseOffset) below this value are allocated and // not worth searching. // // Note that adding in arenaBaseOffset transforms addresses // to a new address space with a linear view of the full address // space on architectures with segmented address spaces. searchAddr uintptr // The address to start a scavenge candidate search with. It // need not point to memory contained in inUse. scavAddr uintptr // The amount of memory scavenged since the last scavtrace print. // // Read and updated atomically. scavReleased uintptr // start and end represent the chunk indices // which pageAlloc knows about. It assumes // chunks in the range [start, end) are // currently ready to use. start, end chunkIdx // inUse is a slice of ranges of address space which are // known by the page allocator to be currently in-use (passed // to grow). // // This field is currently unused on 32-bit architectures but // is harmless to track. We care much more about having a // contiguous heap in these cases and take additional measures // to ensure that, so in nearly all cases this should have just // 1 element. // // All access is protected by the mheapLock. inUse addrRanges // mheap_.lock. This level of indirection makes it possible // to test pageAlloc indepedently of the runtime allocator. mheapLock *mutex // sysStat is the runtime memstat to update when new system // memory is committed by the pageAlloc for allocation metadata. sysStat *uint64 // Whether or not this struct is being used in tests. test bool } func (s *pageAlloc) init(mheapLock *mutex, sysStat *uint64) { if levelLogPages[0] > logMaxPackedValue { // We can't represent 1<<levelLogPages[0] pages, the maximum number // of pages we need to represent at the root level, in a summary, which // is a big problem. Throw. print("runtime: root level max pages = ", 1<<levelLogPages[0], "\n") print("runtime: summary max pages = ", maxPackedValue, "\n") throw("root level max pages doesn't fit in summary") } s.sysStat = sysStat // Initialize s.inUse. s.inUse.init(sysStat) // System-dependent initialization. s.sysInit() // Start with the searchAddr in a state indicating there's no free memory. s.searchAddr = maxSearchAddr // Start with the scavAddr in a state indicating there's nothing more to do. s.scavAddr = minScavAddr // Set the mheapLock. s.mheapLock = mheapLock } // compareSearchAddrTo compares an address against s.searchAddr in a linearized // view of the address space on systems with discontinuous process address spaces. // This linearized view is the same one generated by chunkIndex and arenaIndex, // done by adding arenaBaseOffset. // // On systems without a discontinuous address space, it's just a normal comparison. // // Returns < 0 if addr is less than s.searchAddr in the linearized address space. // Returns > 0 if addr is greater than s.searchAddr in the linearized address space. // Returns 0 if addr and s.searchAddr are equal. func (s *pageAlloc) compareSearchAddrTo(addr uintptr) int { // Compare with arenaBaseOffset added because it gives us a linear, contiguous view // of the heap on architectures with signed address spaces. lAddr := addr + arenaBaseOffset lSearchAddr := s.searchAddr + arenaBaseOffset if lAddr < lSearchAddr { return -1 } else if lAddr > lSearchAddr { return 1 } return 0 } // chunkOf returns the chunk at the given chunk index. func (s *pageAlloc) chunkOf(ci chunkIdx) *pallocData { return &s.chunks[ci.l1()][ci.l2()] } // grow sets up the metadata for the address range [base, base+size). // It may allocate metadata, in which case *s.sysStat will be updated. // // s.mheapLock must be held. func (s *pageAlloc) grow(base, size uintptr) { // Round up to chunks, since we can't deal with increments smaller // than chunks. Also, sysGrow expects aligned values. limit := alignUp(base+size, pallocChunkBytes) base = alignDown(base, pallocChunkBytes) // Grow the summary levels in a system-dependent manner. // We just update a bunch of additional metadata here. s.sysGrow(base, limit) // Update s.start and s.end. // If no growth happened yet, start == 0. This is generally // safe since the zero page is unmapped. firstGrowth := s.start == 0 start, end := chunkIndex(base), chunkIndex(limit) if firstGrowth || start < s.start { s.start = start } if end > s.end { s.end = end } // Note that [base, limit) will never overlap with any existing // range inUse because grow only ever adds never-used memory // regions to the page allocator. s.inUse.add(addrRange{base, limit}) // A grow operation is a lot like a free operation, so if our // chunk ends up below the (linearized) s.searchAddr, update // s.searchAddr to the new address, just like in free. if s.compareSearchAddrTo(base) < 0 { s.searchAddr = base } // Add entries into chunks, which is sparse, if needed. Then, // initialize the bitmap. // // Newly-grown memory is always considered scavenged. // Set all the bits in the scavenged bitmaps high. for c := chunkIndex(base); c < chunkIndex(limit); c++ { if s.chunks[c.l1()] == nil { // Create the necessary l2 entry. // // Store it atomically to avoid races with readers which // don't acquire the heap lock. r := sysAlloc(unsafe.Sizeof(*s.chunks[0]), s.sysStat) atomic.StorepNoWB(unsafe.Pointer(&s.chunks[c.l1()]), r) } s.chunkOf(c).scavenged.setRange(0, pallocChunkPages) } // Update summaries accordingly. The grow acts like a free, so // we need to ensure this newly-free memory is visible in the // summaries. s.update(base, size/pageSize, true, false) } // update updates heap metadata. It must be called each time the bitmap // is updated. // // If contig is true, update does some optimizations assuming that there was // a contiguous allocation or free between addr and addr+npages. alloc indicates // whether the operation performed was an allocation or a free. // // s.mheapLock must be held. func (s *pageAlloc) update(base, npages uintptr, contig, alloc bool) { // base, limit, start, and end are inclusive. limit := base + npages*pageSize - 1 sc, ec := chunkIndex(base), chunkIndex(limit) // Handle updating the lowest level first. if sc == ec { // Fast path: the allocation doesn't span more than one chunk, // so update this one and if the summary didn't change, return. x := s.summary[len(s.summary)-1][sc] y := s.chunkOf(sc).summarize() if x == y { return } s.summary[len(s.summary)-1][sc] = y } else if contig { // Slow contiguous path: the allocation spans more than one chunk // and at least one summary is guaranteed to change. summary := s.summary[len(s.summary)-1] // Update the summary for chunk sc. summary[sc] = s.chunkOf(sc).summarize() // Update the summaries for chunks in between, which are // either totally allocated or freed. whole := s.summary[len(s.summary)-1][sc+1 : ec] if alloc { // Should optimize into a memclr. for i := range whole { whole[i] = 0 } } else { for i := range whole { whole[i] = freeChunkSum } } // Update the summary for chunk ec. summary[ec] = s.chunkOf(ec).summarize() } else { // Slow general path: the allocation spans more than one chunk // and at least one summary is guaranteed to change. // // We can't assume a contiguous allocation happened, so walk over // every chunk in the range and manually recompute the summary. summary := s.summary[len(s.summary)-1] for c := sc; c <= ec; c++ { summary[c] = s.chunkOf(c).summarize() } } // Walk up the radix tree and update the summaries appropriately. changed := true for l := len(s.summary) - 2; l >= 0 && changed; l-- { // Update summaries at level l from summaries at level l+1. changed = false // "Constants" for the previous level which we // need to compute the summary from that level. logEntriesPerBlock := levelBits[l+1] logMaxPages := levelLogPages[l+1] // lo and hi describe all the parts of the level we need to look at. lo, hi := addrsToSummaryRange(l, base, limit+1) // Iterate over each block, updating the corresponding summary in the less-granular level. for i := lo; i < hi; i++ { children := s.summary[l+1][i<<logEntriesPerBlock : (i+1)<<logEntriesPerBlock] sum := mergeSummaries(children, logMaxPages) old := s.summary[l][i] if old != sum { changed = true s.summary[l][i] = sum } } } } // allocRange marks the range of memory [base, base+npages*pageSize) as // allocated. It also updates the summaries to reflect the newly-updated // bitmap. // // Returns the amount of scavenged memory in bytes present in the // allocated range. // // s.mheapLock must be held. func (s *pageAlloc) allocRange(base, npages uintptr) uintptr { limit := base + npages*pageSize - 1 sc, ec := chunkIndex(base), chunkIndex(limit) si, ei := chunkPageIndex(base), chunkPageIndex(limit) scav := uint(0) if sc == ec { // The range doesn't cross any chunk boundaries. chunk := s.chunkOf(sc) scav += chunk.scavenged.popcntRange(si, ei+1-si) chunk.allocRange(si, ei+1-si) } else { // The range crosses at least one chunk boundary. chunk := s.chunkOf(sc) scav += chunk.scavenged.popcntRange(si, pallocChunkPages-si) chunk.allocRange(si, pallocChunkPages-si) for c := sc + 1; c < ec; c++ { chunk := s.chunkOf(c) scav += chunk.scavenged.popcntRange(0, pallocChunkPages) chunk.allocAll() } chunk = s.chunkOf(ec) scav += chunk.scavenged.popcntRange(0, ei+1) chunk.allocRange(0, ei+1) } s.update(base, npages, true, true) return uintptr(scav) * pageSize } // find searches for the first (address-ordered) contiguous free region of // npages in size and returns a base address for that region. // // It uses s.searchAddr to prune its search and assumes that no palloc chunks // below chunkIndex(s.searchAddr) contain any free memory at all. // // find also computes and returns a candidate s.searchAddr, which may or // may not prune more of the address space than s.searchAddr already does. // // find represents the slow path and the full radix tree search. // // Returns a base address of 0 on failure, in which case the candidate // searchAddr returned is invalid and must be ignored. // // s.mheapLock must be held. func (s *pageAlloc) find(npages uintptr) (uintptr, uintptr) { // Search algorithm. // // This algorithm walks each level l of the radix tree from the root level // to the leaf level. It iterates over at most 1 << levelBits[l] of entries // in a given level in the radix tree, and uses the summary information to // find either: // 1) That a given subtree contains a large enough contiguous region, at // which point it continues iterating on the next level, or // 2) That there are enough contiguous boundary-crossing bits to satisfy // the allocation, at which point it knows exactly where to start // allocating from. // // i tracks the index into the current level l's structure for the // contiguous 1 << levelBits[l] entries we're actually interested in. // // NOTE: Technically this search could allocate a region which crosses // the arenaBaseOffset boundary, which when arenaBaseOffset != 0, is // a discontinuity. However, the only way this could happen is if the // page at the zero address is mapped, and this is impossible on // every system we support where arenaBaseOffset != 0. So, the // discontinuity is already encoded in the fact that the OS will never // map the zero page for us, and this function doesn't try to handle // this case in any way. // i is the beginning of the block of entries we're searching at the // current level. i := 0 // firstFree is the region of address space that we are certain to // find the first free page in the heap. base and bound are the inclusive // bounds of this window, and both are addresses in the linearized, contiguous // view of the address space (with arenaBaseOffset pre-added). At each level, // this window is narrowed as we find the memory region containing the // first free page of memory. To begin with, the range reflects the // full process address space. // // firstFree is updated by calling foundFree each time free space in the // heap is discovered. // // At the end of the search, base-arenaBaseOffset is the best new // searchAddr we could deduce in this search. firstFree := struct { base, bound uintptr }{ base: 0, bound: (1<<heapAddrBits - 1), } // foundFree takes the given address range [addr, addr+size) and // updates firstFree if it is a narrower range. The input range must // either be fully contained within firstFree or not overlap with it // at all. // // This way, we'll record the first summary we find with any free // pages on the root level and narrow that down if we descend into // that summary. But as soon as we need to iterate beyond that summary // in a level to find a large enough range, we'll stop narrowing. foundFree := func(addr, size uintptr) { if firstFree.base <= addr && addr+size-1 <= firstFree.bound { // This range fits within the current firstFree window, so narrow // down the firstFree window to the base and bound of this range. firstFree.base = addr firstFree.bound = addr + size - 1 } else if !(addr+size-1 < firstFree.base || addr > firstFree.bound) { // This range only partially overlaps with the firstFree range, // so throw. print("runtime: addr = ", hex(addr), ", size = ", size, "\n") print("runtime: base = ", hex(firstFree.base), ", bound = ", hex(firstFree.bound), "\n") throw("range partially overlaps") } } // lastSum is the summary which we saw on the previous level that made us // move on to the next level. Used to print additional information in the // case of a catastrophic failure. // lastSumIdx is that summary's index in the previous level. lastSum := packPallocSum(0, 0, 0) lastSumIdx := -1 nextLevel: for l := 0; l < len(s.summary); l++ { // For the root level, entriesPerBlock is the whole level. entriesPerBlock := 1 << levelBits[l] logMaxPages := levelLogPages[l] // We've moved into a new level, so let's update i to our new // starting index. This is a no-op for level 0. i <<= levelBits[l] // Slice out the block of entries we care about. entries := s.summary[l][i : i+entriesPerBlock] // Determine j0, the first index we should start iterating from. // The searchAddr may help us eliminate iterations if we followed the // searchAddr on the previous level or we're on the root leve, in which // case the searchAddr should be the same as i after levelShift. j0 := 0 if searchIdx := int((s.searchAddr + arenaBaseOffset) >> levelShift[l]); searchIdx&^(entriesPerBlock-1) == i { j0 = searchIdx & (entriesPerBlock - 1) } // Run over the level entries looking for // a contiguous run of at least npages either // within an entry or across entries. // // base contains the page index (relative to // the first entry's first page) of the currently // considered run of consecutive pages. // // size contains the size of the currently considered // run of consecutive pages. var base, size uint for j := j0; j < len(entries); j++ { sum := entries[j] if sum == 0 { // A full entry means we broke any streak and // that we should skip it altogether. size = 0 continue } // We've encountered a non-zero summary which means // free memory, so update firstFree. foundFree(uintptr((i+j)<<levelShift[l]), (uintptr(1)<<logMaxPages)*pageSize) s := sum.start() if size+s >= uint(npages) { // If size == 0 we don't have a run yet, // which means base isn't valid. So, set // base to the first page in this block. if size == 0 { base = uint(j) << logMaxPages } // We hit npages; we're done! size += s break } if sum.max() >= uint(npages) { // The entry itself contains npages contiguous // free pages, so continue on the next level // to find that run. i += j lastSumIdx = i lastSum = sum continue nextLevel } if size == 0 || s < 1<<logMaxPages { // We either don't have a current run started, or this entry // isn't totally free (meaning we can't continue the current // one), so try to begin a new run by setting size and base // based on sum.end. size = sum.end() base = uint(j+1)<<logMaxPages - size continue } // The entry is completely free, so continue the run. size += 1 << logMaxPages } if size >= uint(npages) { // We found a sufficiently large run of free pages straddling // some boundary, so compute the address and return it. addr := uintptr(i<<levelShift[l]) - arenaBaseOffset + uintptr(base)*pageSize return addr, firstFree.base - arenaBaseOffset } if l == 0 { // We're at level zero, so that means we've exhausted our search. return 0, maxSearchAddr } // We're not at level zero, and we exhausted the level we were looking in. // This means that either our calculations were wrong or the level above // lied to us. In either case, dump some useful state and throw. print("runtime: summary[", l-1, "][", lastSumIdx, "] = ", lastSum.start(), ", ", lastSum.max(), ", ", lastSum.end(), "\n") print("runtime: level = ", l, ", npages = ", npages, ", j0 = ", j0, "\n") print("runtime: s.searchAddr = ", hex(s.searchAddr), ", i = ", i, "\n") print("runtime: levelShift[level] = ", levelShift[l], ", levelBits[level] = ", levelBits[l], "\n") for j := 0; j < len(entries); j++ { sum := entries[j] print("runtime: summary[", l, "][", i+j, "] = (", sum.start(), ", ", sum.max(), ", ", sum.end(), ")\n") } throw("bad summary data") } // Since we've gotten to this point, that means we haven't found a // sufficiently-sized free region straddling some boundary (chunk or larger). // This means the last summary we inspected must have had a large enough "max" // value, so look inside the chunk to find a suitable run. // // After iterating over all levels, i must contain a chunk index which // is what the final level represents. ci := chunkIdx(i) j, searchIdx := s.chunkOf(ci).find(npages, 0) if j < 0 { // We couldn't find any space in this chunk despite the summaries telling // us it should be there. There's likely a bug, so dump some state and throw. sum := s.summary[len(s.summary)-1][i] print("runtime: summary[", len(s.summary)-1, "][", i, "] = (", sum.start(), ", ", sum.max(), ", ", sum.end(), ")\n") print("runtime: npages = ", npages, "\n") throw("bad summary data") } // Compute the address at which the free space starts. addr := chunkBase(ci) + uintptr(j)*pageSize // Since we actually searched the chunk, we may have // found an even narrower free window. searchAddr := chunkBase(ci) + uintptr(searchIdx)*pageSize foundFree(searchAddr+arenaBaseOffset, chunkBase(ci+1)-searchAddr) return addr, firstFree.base - arenaBaseOffset } // alloc allocates npages worth of memory from the page heap, returning the base // address for the allocation and the amount of scavenged memory in bytes // contained in the region [base address, base address + npages*pageSize). // // Returns a 0 base address on failure, in which case other returned values // should be ignored. // // s.mheapLock must be held. func (s *pageAlloc) alloc(npages uintptr) (addr uintptr, scav uintptr) { // If the searchAddr refers to a region which has a higher address than // any known chunk, then we know we're out of memory. if chunkIndex(s.searchAddr) >= s.end { return 0, 0 } // If npages has a chance of fitting in the chunk where the searchAddr is, // search it directly. searchAddr := uintptr(0) if pallocChunkPages-chunkPageIndex(s.searchAddr) >= uint(npages) { // npages is guaranteed to be no greater than pallocChunkPages here. i := chunkIndex(s.searchAddr) if max := s.summary[len(s.summary)-1][i].max(); max >= uint(npages) { j, searchIdx := s.chunkOf(i).find(npages, chunkPageIndex(s.searchAddr)) if j < 0 { print("runtime: max = ", max, ", npages = ", npages, "\n") print("runtime: searchIdx = ", chunkPageIndex(s.searchAddr), ", s.searchAddr = ", hex(s.searchAddr), "\n") throw("bad summary data") } addr = chunkBase(i) + uintptr(j)*pageSize searchAddr = chunkBase(i) + uintptr(searchIdx)*pageSize goto Found } } // We failed to use a searchAddr for one reason or another, so try // the slow path. addr, searchAddr = s.find(npages) if addr == 0 { if npages == 1 { // We failed to find a single free page, the smallest unit // of allocation. This means we know the heap is completely // exhausted. Otherwise, the heap still might have free // space in it, just not enough contiguous space to // accommodate npages. s.searchAddr = maxSearchAddr } return 0, 0 } Found: // Go ahead and actually mark the bits now that we have an address. scav = s.allocRange(addr, npages) // If we found a higher (linearized) searchAddr, we know that all the // heap memory before that searchAddr in a linear address space is // allocated, so bump s.searchAddr up to the new one. if s.compareSearchAddrTo(searchAddr) > 0 { s.searchAddr = searchAddr } return addr, scav } // free returns npages worth of memory starting at base back to the page heap. // // s.mheapLock must be held. func (s *pageAlloc) free(base, npages uintptr) { // If we're freeing pages below the (linearized) s.searchAddr, update searchAddr. if s.compareSearchAddrTo(base) < 0 { s.searchAddr = base } if npages == 1 { // Fast path: we're clearing a single bit, and we know exactly // where it is, so mark it directly. i := chunkIndex(base) s.chunkOf(i).free1(chunkPageIndex(base)) } else { // Slow path: we're clearing more bits so we may need to iterate. limit := base + npages*pageSize - 1 sc, ec := chunkIndex(base), chunkIndex(limit) si, ei := chunkPageIndex(base), chunkPageIndex(limit) if sc == ec { // The range doesn't cross any chunk boundaries. s.chunkOf(sc).free(si, ei+1-si) } else { // The range crosses at least one chunk boundary. s.chunkOf(sc).free(si, pallocChunkPages-si) for c := sc + 1; c < ec; c++ { s.chunkOf(c).freeAll() } s.chunkOf(ec).free(0, ei+1) } } s.update(base, npages, true, false) } const ( pallocSumBytes = unsafe.Sizeof(pallocSum(0)) // maxPackedValue is the maximum value that any of the three fields in // the pallocSum may take on. maxPackedValue = 1 << logMaxPackedValue logMaxPackedValue = logPallocChunkPages + (summaryLevels-1)*summaryLevelBits freeChunkSum = pallocSum(uint64(pallocChunkPages) | uint64(pallocChunkPages<<logMaxPackedValue) | uint64(pallocChunkPages<<(2*logMaxPackedValue))) ) // pallocSum is a packed summary type which packs three numbers: start, max, // and end into a single 8-byte value. Each of these values are a summary of // a bitmap and are thus counts, each of which may have a maximum value of // 2^21 - 1, or all three may be equal to 2^21. The latter case is represented // by just setting the 64th bit. type pallocSum uint64 // packPallocSum takes a start, max, and end value and produces a pallocSum. func packPallocSum(start, max, end uint) pallocSum { if max == maxPackedValue { return pallocSum(uint64(1 << 63)) } return pallocSum((uint64(start) & (maxPackedValue - 1)) | ((uint64(max) & (maxPackedValue - 1)) << logMaxPackedValue) | ((uint64(end) & (maxPackedValue - 1)) << (2 * logMaxPackedValue))) } // start extracts the start value from a packed sum. func (p pallocSum) start() uint { if uint64(p)&uint64(1<<63) != 0 { return maxPackedValue } return uint(uint64(p) & (maxPackedValue - 1)) } // max extracts the max value from a packed sum. func (p pallocSum) max() uint { if uint64(p)&uint64(1<<63) != 0 { return maxPackedValue } return uint((uint64(p) >> logMaxPackedValue) & (maxPackedValue - 1)) } // end extracts the end value from a packed sum. func (p pallocSum) end() uint { if uint64(p)&uint64(1<<63) != 0 { return maxPackedValue } return uint((uint64(p) >> (2 * logMaxPackedValue)) & (maxPackedValue - 1)) } // unpack unpacks all three values from the summary. func (p pallocSum) unpack() (uint, uint, uint) { if uint64(p)&uint64(1<<63) != 0 { return maxPackedValue, maxPackedValue, maxPackedValue } return uint(uint64(p) & (maxPackedValue - 1)), uint((uint64(p) >> logMaxPackedValue) & (maxPackedValue - 1)), uint((uint64(p) >> (2 * logMaxPackedValue)) & (maxPackedValue - 1)) } // mergeSummaries merges consecutive summaries which may each represent at // most 1 << logMaxPagesPerSum pages each together into one. func mergeSummaries(sums []pallocSum, logMaxPagesPerSum uint) pallocSum { // Merge the summaries in sums into one. // // We do this by keeping a running summary representing the merged // summaries of sums[:i] in start, max, and end. start, max, end := sums[0].unpack() for i := 1; i < len(sums); i++ { // Merge in sums[i]. si, mi, ei := sums[i].unpack() // Merge in sums[i].start only if the running summary is // completely free, otherwise this summary's start // plays no role in the combined sum. if start == uint(i)<<logMaxPagesPerSum { start += si } // Recompute the max value of the running sum by looking // across the boundary between the running sum and sums[i] // and at the max sums[i], taking the greatest of those two // and the max of the running sum. if end+si > max { max = end + si } if mi > max { max = mi } // Merge in end by checking if this new summary is totally // free. If it is, then we want to extend the running sum's // end by the new summary. If not, then we have some alloc'd // pages in there and we just want to take the end value in // sums[i]. if ei == 1<<logMaxPagesPerSum { end += 1 << logMaxPagesPerSum } else { end = ei } } return packPallocSum(start, max, end) }
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