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cgo
[ DIR ]
drwxr-xr-x
debug
[ DIR ]
drwxr-xr-x
internal
[ DIR ]
drwxr-xr-x
msan
[ DIR ]
drwxr-xr-x
pprof
[ DIR ]
drwxr-xr-x
race
[ DIR ]
drwxr-xr-x
testdata
[ DIR ]
drwxr-xr-x
trace
[ DIR ]
drwxr-xr-x
HACKING.md
13.07
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Makefile
178
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alg.go
10.18
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asm.s
1.16
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asm_386.s
40.2
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asm_amd64.s
45.78
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asm_arm.s
30.89
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asm_arm64.s
33.12
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asm_mips64x.s
22.45
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asm_mipsx.s
24.72
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asm_ppc64x.h
1023
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asm_ppc64x.s
29.39
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asm_riscv64.s
17.38
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asm_s390x.s
26.35
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asm_wasm.s
9.65
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atomic_arm64.s
259
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atomic_mips64x.s
296
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atomic_mipsx.s
258
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atomic_pointer.go
2.62
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atomic_ppc64x.s
433
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atomic_riscv64.s
307
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auxv_none.go
358
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callers_test.go
7.7
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cgo.go
2.01
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cgo_mmap.go
2.38
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cgo_ppc64x.go
411
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cgo_sigaction.go
3.09
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cgocall.go
21.38
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cgocallback.go
317
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cgocheck.go
6.8
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chan.go
19.71
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chan_test.go
21.27
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chanbarrier_test.go
1.4
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checkptr.go
2.5
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checkptr_test.go
1.27
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closure_test.go
936
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compiler.go
413
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complex.go
1.59
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complex_test.go
1.05
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cpuflags.go
740
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cpuflags_amd64.go
533
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cpuprof.go
6.65
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cputicks.go
478
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crash_cgo_test.go
13.71
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crash_nonunix_test.go
385
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crash_test.go
20.24
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crash_unix_test.go
8.89
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debug.go
1.63
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debug_test.go
6.16
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debugcall.go
2.83
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debuglog.go
17.08
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debuglog_off.go
356
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debuglog_on.go
1.09
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debuglog_test.go
4.56
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defer_test.go
9.98
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defs1_linux.go
844
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defs1_netbsd_386.go
2.84
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defs1_netbsd_amd64.go
3.07
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defs1_netbsd_arm.go
2.96
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defs1_netbsd_arm64.go
3.18
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defs1_solaris_amd64.go
4.02
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defs2_linux.go
3.51
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defs3_linux.go
1.09
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defs_aix.go
4.16
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defs_aix_ppc64.go
3.61
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defs_arm_linux.go
2.67
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defs_darwin.go
3.84
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defs_darwin_386.go
5.98
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defs_darwin_amd64.go
6.07
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defs_darwin_arm.go
3.78
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defs_darwin_arm64.go
3.84
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defs_dragonfly.go
2.54
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defs_dragonfly_amd64.go
3.25
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defs_freebsd.go
3.84
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defs_freebsd_386.go
4.35
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defs_freebsd_amd64.go
4.62
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defs_freebsd_arm.go
3.68
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defs_freebsd_arm64.go
4
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defs_illumos_amd64.go
285
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defs_linux.go
3.04
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defs_linux_386.go
4.05
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defs_linux_amd64.go
4.56
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defs_linux_arm.go
3.31
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defs_linux_arm64.go
3.23
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defs_linux_mips64x.go
3.04
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defs_linux_mipsx.go
3.18
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defs_linux_ppc64.go
3.28
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defs_linux_ppc64le.go
3.28
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defs_linux_riscv64.go
3.27
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defs_linux_s390x.go
2.76
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defs_netbsd.go
2.74
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defs_netbsd_386.go
854
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defs_netbsd_amd64.go
1.01
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defs_netbsd_arm.go
763
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defs_openbsd.go
2.6
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defs_openbsd_386.go
2.63
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defs_openbsd_amd64.go
2.83
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defs_openbsd_arm.go
2.74
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defs_openbsd_arm64.go
2.34
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defs_plan9_386.go
1.47
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defs_plan9_amd64.go
1.66
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defs_plan9_arm.go
1.73
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defs_solaris.go
3.33
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defs_solaris_amd64.go
1003
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defs_windows.go
2.07
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defs_windows_386.go
3.75
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defs_windows_amd64.go
4.51
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defs_windows_arm.go
3.59
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duff_386.s
8.24
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duff_amd64.s
5.53
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duff_arm.s
7.11
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duff_arm64.s
5.25
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duff_mips64x.s
11.28
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duff_ppc64x.s
2.45
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duff_s390x.s
507
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env_plan9.go
855
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env_posix.go
1.82
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env_test.go
1.28
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error.go
7.26
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example_test.go
1.34
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export_aix_test.go
204
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export_arm_test.go
226
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export_darwin_test.go
351
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export_debug_test.go
5.28
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export_debuglog_test.go
1.27
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export_futex_test.go
529
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export_linux_test.go
429
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export_mmap_test.go
481
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export_solaris_test.go
282
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export_test.go
23.58
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export_unix_test.go
2.28
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export_windows_test.go
652
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extern.go
11.6
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fastlog2.go
1.22
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fastlog2_test.go
784
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fastlog2table.go
904
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float.go
1.35
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funcdata.h
2.44
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futex_test.go
2.1
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gc_test.go
13.22
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gcinfo_test.go
6.18
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go_tls.h
366
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hash32.go
2.51
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hash64.go
2.6
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hash_test.go
17.54
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heapdump.go
17.1
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iface.go
15.78
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iface_test.go
6.81
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lfstack.go
1.77
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lfstack_32bit.go
522
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lfstack_64bit.go
2.15
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lfstack_test.go
2.78
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libfuzzer.go
2.58
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libfuzzer_amd64.s
940
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libfuzzer_arm64.s
751
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lock_futex.go
5.06
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lock_js.go
5.45
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lock_sema.go
6.6
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malloc.go
48.32
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malloc_test.go
9.37
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map.go
42.13
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map_benchmark_test.go
10.16
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map_fast32.go
12.18
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map_fast64.go
12.37
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map_faststr.go
13.82
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map_test.go
27.11
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mbarrier.go
12.14
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mbitmap.go
67.53
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mcache.go
5.61
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mcentral.go
7.14
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mem_aix.go
1.93
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mem_bsd.go
2.05
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mem_darwin.go
1.88
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mem_js.go
2.32
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mem_linux.go
5.58
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mem_plan9.go
4.53
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mem_windows.go
3.86
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memclr_386.s
2.4
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memclr_amd64.s
3.65
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memclr_arm.s
2.44
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memclr_arm64.s
3.48
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memclr_mips64x.s
785
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memclr_mipsx.s
1.24
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memclr_plan9_386.s
905
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memclr_plan9_amd64.s
433
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memclr_ppc64x.s
4.2
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memclr_riscv64.s
848
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memclr_s390x.s
1.89
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memclr_wasm.s
544
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memmove_386.s
4.45
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memmove_amd64.s
12.33
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memmove_arm.s
5.9
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memmove_arm64.s
3.56
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memmove_linux_amd64_test.go
1.61
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memmove_mips64x.s
1.82
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memmove_mipsx.s
4.39
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memmove_plan9_386.s
3.06
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memmove_plan9_amd64.s
3.04
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memmove_ppc64x.s
3.33
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memmove_riscv64.s
1.81
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memmove_s390x.s
2.92
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memmove_test.go
10.97
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memmove_wasm.s
1.74
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mfinal.go
14.8
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mfinal_test.go
5.85
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mfixalloc.go
2.72
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mgc.go
74.87
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mgcmark.go
46.5
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mgcscavenge.go
30.95
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mgcscavenge_test.go
12.34
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mgcstack.go
10.55
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mgcsweep.go
14.79
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mgcsweepbuf.go
5.98
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mgcwork.go
14.24
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mheap.go
61.5
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mkduff.go
6.23
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mkfastlog2table.go
1.32
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mkpreempt.go
13.33
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mksizeclasses.go
8.62
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mmap.go
847
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mpagealloc.go
35.25
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mpagealloc_32bit.go
3.75
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mpagealloc_64bit.go
6.51
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mpagealloc_test.go
28.88
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mpagecache.go
5.03
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mpagecache_test.go
9.93
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mpallocbits.go
10.69
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mpallocbits_test.go
12.93
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mprof.go
24.06
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mranges.go
5.41
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msan.go
1.39
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msan0.go
647
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msan_amd64.s
2.03
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msan_arm64.s
1.69
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msize.go
785
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mstats.go
22.62
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mwbbuf.go
10.07
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nbpipe_fcntl_libc_test.go
463
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nbpipe_fcntl_unix_test.go
445
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nbpipe_pipe.go
411
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nbpipe_pipe2.go
509
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nbpipe_test.go
2.17
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net_plan9.go
645
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netpoll.go
14.46
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netpoll_aix.go
4.64
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netpoll_epoll.go
4
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netpoll_fake.go
648
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netpoll_kqueue.go
4.39
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netpoll_solaris.go
10.56
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netpoll_stub.go
1.3
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netpoll_windows.go
4.51
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norace_linux_test.go
888
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norace_test.go
979
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numcpu_freebsd_test.go
381
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os2_aix.go
20.67
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os2_freebsd.go
302
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os2_openbsd.go
296
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os2_plan9.go
1.48
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os2_solaris.go
320
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os3_plan9.go
3.99
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os3_solaris.go
16.92
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os_aix.go
8.29
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os_android.go
463
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os_darwin.go
10.59
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os_darwin_arm.go
749
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os_darwin_arm64.go
416
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os_dragonfly.go
6.2
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os_freebsd.go
10.97
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os_freebsd2.go
478
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os_freebsd_amd64.go
529
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os_freebsd_arm.go
1.32
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os_freebsd_arm64.go
2.97
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os_freebsd_noauxv.go
254
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os_illumos.go
3.93
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os_js.go
2.93
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os_linux.go
13.16
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os_linux_arm.go
1.35
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os_linux_arm64.go
1.02
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os_linux_be64.go
816
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os_linux_generic.go
916
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os_linux_mips64x.go
999
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os_linux_mipsx.go
1.05
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os_linux_noauxv.go
307
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os_linux_novdso.go
298
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os_linux_ppc64x.go
527
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os_linux_riscv64.go
198
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os_linux_s390x.go
455
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os_linux_x86.go
2.69
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os_netbsd.go
8.49
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os_netbsd_386.go
588
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os_netbsd_amd64.go
585
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os_netbsd_arm.go
1.13
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os_netbsd_arm64.go
827
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os_nonopenbsd.go
436
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os_only_solaris.go
356
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os_openbsd.go
7.81
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os_openbsd_arm.go
749
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os_openbsd_arm64.go
714
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os_plan9.go
9.3
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os_plan9_arm.go
462
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os_solaris.go
6.49
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os_windows.go
37.01
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os_windows_arm.go
511
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panic.go
42.23
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panic32.go
4.79
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plugin.go
4.16
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Code Editor : time.go
// Copyright 2009 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // Time-related runtime and pieces of package time. package runtime import ( "runtime/internal/atomic" "runtime/internal/sys" "unsafe" ) // Package time knows the layout of this structure. // If this struct changes, adjust ../time/sleep.go:/runtimeTimer. type timer struct { // If this timer is on a heap, which P's heap it is on. // puintptr rather than *p to match uintptr in the versions // of this struct defined in other packages. pp puintptr // Timer wakes up at when, and then at when+period, ... (period > 0 only) // each time calling f(arg, now) in the timer goroutine, so f must be // a well-behaved function and not block. when int64 period int64 f func(interface{}, uintptr) arg interface{} seq uintptr // What to set the when field to in timerModifiedXX status. nextwhen int64 // The status field holds one of the values below. status uint32 } // Code outside this file has to be careful in using a timer value. // // The pp, status, and nextwhen fields may only be used by code in this file. // // Code that creates a new timer value can set the when, period, f, // arg, and seq fields. // A new timer value may be passed to addtimer (called by time.startTimer). // After doing that no fields may be touched. // // An active timer (one that has been passed to addtimer) may be // passed to deltimer (time.stopTimer), after which it is no longer an // active timer. It is an inactive timer. // In an inactive timer the period, f, arg, and seq fields may be modified, // but not the when field. // It's OK to just drop an inactive timer and let the GC collect it. // It's not OK to pass an inactive timer to addtimer. // Only newly allocated timer values may be passed to addtimer. // // An active timer may be passed to modtimer. No fields may be touched. // It remains an active timer. // // An inactive timer may be passed to resettimer to turn into an // active timer with an updated when field. // It's OK to pass a newly allocated timer value to resettimer. // // Timer operations are addtimer, deltimer, modtimer, resettimer, // cleantimers, adjusttimers, and runtimer. // // We don't permit calling addtimer/deltimer/modtimer/resettimer simultaneously, // but adjusttimers and runtimer can be called at the same time as any of those. // // Active timers live in heaps attached to P, in the timers field. // Inactive timers live there too temporarily, until they are removed. // // addtimer: // timerNoStatus -> timerWaiting // anything else -> panic: invalid value // deltimer: // timerWaiting -> timerModifying -> timerDeleted // timerModifiedEarlier -> timerModifying -> timerDeleted // timerModifiedLater -> timerModifying -> timerDeleted // timerNoStatus -> do nothing // timerDeleted -> do nothing // timerRemoving -> do nothing // timerRemoved -> do nothing // timerRunning -> wait until status changes // timerMoving -> wait until status changes // timerModifying -> wait until status changes // modtimer: // timerWaiting -> timerModifying -> timerModifiedXX // timerModifiedXX -> timerModifying -> timerModifiedYY // timerNoStatus -> timerModifying -> timerWaiting // timerRemoved -> timerModifying -> timerWaiting // timerDeleted -> timerModifying -> timerModifiedXX // timerRunning -> wait until status changes // timerMoving -> wait until status changes // timerRemoving -> wait until status changes // timerModifying -> wait until status changes // cleantimers (looks in P's timer heap): // timerDeleted -> timerRemoving -> timerRemoved // timerModifiedXX -> timerMoving -> timerWaiting // adjusttimers (looks in P's timer heap): // timerDeleted -> timerRemoving -> timerRemoved // timerModifiedXX -> timerMoving -> timerWaiting // runtimer (looks in P's timer heap): // timerNoStatus -> panic: uninitialized timer // timerWaiting -> timerWaiting or // timerWaiting -> timerRunning -> timerNoStatus or // timerWaiting -> timerRunning -> timerWaiting // timerModifying -> wait until status changes // timerModifiedXX -> timerMoving -> timerWaiting // timerDeleted -> timerRemoving -> timerRemoved // timerRunning -> panic: concurrent runtimer calls // timerRemoved -> panic: inconsistent timer heap // timerRemoving -> panic: inconsistent timer heap // timerMoving -> panic: inconsistent timer heap // Values for the timer status field. const ( // Timer has no status set yet. timerNoStatus = iota // Waiting for timer to fire. // The timer is in some P's heap. timerWaiting // Running the timer function. // A timer will only have this status briefly. timerRunning // The timer is deleted and should be removed. // It should not be run, but it is still in some P's heap. timerDeleted // The timer is being removed. // The timer will only have this status briefly. timerRemoving // The timer has been stopped. // It is not in any P's heap. timerRemoved // The timer is being modified. // The timer will only have this status briefly. timerModifying // The timer has been modified to an earlier time. // The new when value is in the nextwhen field. // The timer is in some P's heap, possibly in the wrong place. timerModifiedEarlier // The timer has been modified to the same or a later time. // The new when value is in the nextwhen field. // The timer is in some P's heap, possibly in the wrong place. timerModifiedLater // The timer has been modified and is being moved. // The timer will only have this status briefly. timerMoving ) // maxWhen is the maximum value for timer's when field. const maxWhen = 1<<63 - 1 // verifyTimers can be set to true to add debugging checks that the // timer heaps are valid. const verifyTimers = false // Package time APIs. // Godoc uses the comments in package time, not these. // time.now is implemented in assembly. // timeSleep puts the current goroutine to sleep for at least ns nanoseconds. //go:linkname timeSleep time.Sleep func timeSleep(ns int64) { if ns <= 0 { return } gp := getg() t := gp.timer if t == nil { t = new(timer) gp.timer = t } t.f = goroutineReady t.arg = gp t.nextwhen = nanotime() + ns gopark(resetForSleep, unsafe.Pointer(t), waitReasonSleep, traceEvGoSleep, 1) } // resetForSleep is called after the goroutine is parked for timeSleep. // We can't call resettimer in timeSleep itself because if this is a short // sleep and there are many goroutines then the P can wind up running the // timer function, goroutineReady, before the goroutine has been parked. func resetForSleep(gp *g, ut unsafe.Pointer) bool { t := (*timer)(ut) resettimer(t, t.nextwhen) return true } // startTimer adds t to the timer heap. //go:linkname startTimer time.startTimer func startTimer(t *timer) { if raceenabled { racerelease(unsafe.Pointer(t)) } addtimer(t) } // stopTimer stops a timer. // It reports whether t was stopped before being run. //go:linkname stopTimer time.stopTimer func stopTimer(t *timer) bool { return deltimer(t) } // resetTimer resets an inactive timer, adding it to the heap. //go:linkname resetTimer time.resetTimer func resetTimer(t *timer, when int64) { if raceenabled { racerelease(unsafe.Pointer(t)) } resettimer(t, when) } // Go runtime. // Ready the goroutine arg. func goroutineReady(arg interface{}, seq uintptr) { goready(arg.(*g), 0) } // addtimer adds a timer to the current P. // This should only be called with a newly created timer. // That avoids the risk of changing the when field of a timer in some P's heap, // which could cause the heap to become unsorted. func addtimer(t *timer) { // when must never be negative; otherwise runtimer will overflow // during its delta calculation and never expire other runtime timers. if t.when < 0 { t.when = maxWhen } if t.status != timerNoStatus { throw("addtimer called with initialized timer") } t.status = timerWaiting when := t.when pp := getg().m.p.ptr() lock(&pp.timersLock) cleantimers(pp) doaddtimer(pp, t) unlock(&pp.timersLock) wakeNetPoller(when) } // doaddtimer adds t to the current P's heap. // The caller must have locked the timers for pp. func doaddtimer(pp *p, t *timer) { // Timers rely on the network poller, so make sure the poller // has started. if netpollInited == 0 { netpollGenericInit() } if t.pp != 0 { throw("doaddtimer: P already set in timer") } t.pp.set(pp) i := len(pp.timers) pp.timers = append(pp.timers, t) siftupTimer(pp.timers, i) if t == pp.timers[0] { atomic.Store64(&pp.timer0When, uint64(t.when)) } atomic.Xadd(&pp.numTimers, 1) } // deltimer deletes the timer t. It may be on some other P, so we can't // actually remove it from the timers heap. We can only mark it as deleted. // It will be removed in due course by the P whose heap it is on. // Reports whether the timer was removed before it was run. func deltimer(t *timer) bool { for { switch s := atomic.Load(&t.status); s { case timerWaiting, timerModifiedLater: // Prevent preemption while the timer is in timerModifying. // This could lead to a self-deadlock. See #38070. mp := acquirem() if atomic.Cas(&t.status, s, timerModifying) { // Must fetch t.pp before changing status, // as cleantimers in another goroutine // can clear t.pp of a timerDeleted timer. tpp := t.pp.ptr() if !atomic.Cas(&t.status, timerModifying, timerDeleted) { badTimer() } releasem(mp) atomic.Xadd(&tpp.deletedTimers, 1) // Timer was not yet run. return true } else { releasem(mp) } case timerModifiedEarlier: // Prevent preemption while the timer is in timerModifying. // This could lead to a self-deadlock. See #38070. mp := acquirem() if atomic.Cas(&t.status, s, timerModifying) { // Must fetch t.pp before setting status // to timerDeleted. tpp := t.pp.ptr() atomic.Xadd(&tpp.adjustTimers, -1) if !atomic.Cas(&t.status, timerModifying, timerDeleted) { badTimer() } releasem(mp) atomic.Xadd(&tpp.deletedTimers, 1) // Timer was not yet run. return true } else { releasem(mp) } case timerDeleted, timerRemoving, timerRemoved: // Timer was already run. return false case timerRunning, timerMoving: // The timer is being run or moved, by a different P. // Wait for it to complete. osyield() case timerNoStatus: // Removing timer that was never added or // has already been run. Also see issue 21874. return false case timerModifying: // Simultaneous calls to deltimer and modtimer. // Wait for the other call to complete. osyield() default: badTimer() } } } // dodeltimer removes timer i from the current P's heap. // We are locked on the P when this is called. // It reports whether it saw no problems due to races. // The caller must have locked the timers for pp. func dodeltimer(pp *p, i int) { if t := pp.timers[i]; t.pp.ptr() != pp { throw("dodeltimer: wrong P") } else { t.pp = 0 } last := len(pp.timers) - 1 if i != last { pp.timers[i] = pp.timers[last] } pp.timers[last] = nil pp.timers = pp.timers[:last] if i != last { // Moving to i may have moved the last timer to a new parent, // so sift up to preserve the heap guarantee. siftupTimer(pp.timers, i) siftdownTimer(pp.timers, i) } if i == 0 { updateTimer0When(pp) } atomic.Xadd(&pp.numTimers, -1) } // dodeltimer0 removes timer 0 from the current P's heap. // We are locked on the P when this is called. // It reports whether it saw no problems due to races. // The caller must have locked the timers for pp. func dodeltimer0(pp *p) { if t := pp.timers[0]; t.pp.ptr() != pp { throw("dodeltimer0: wrong P") } else { t.pp = 0 } last := len(pp.timers) - 1 if last > 0 { pp.timers[0] = pp.timers[last] } pp.timers[last] = nil pp.timers = pp.timers[:last] if last > 0 { siftdownTimer(pp.timers, 0) } updateTimer0When(pp) atomic.Xadd(&pp.numTimers, -1) } // modtimer modifies an existing timer. // This is called by the netpoll code. func modtimer(t *timer, when, period int64, f func(interface{}, uintptr), arg interface{}, seq uintptr) { if when < 0 { when = maxWhen } status := uint32(timerNoStatus) wasRemoved := false var mp *m loop: for { switch status = atomic.Load(&t.status); status { case timerWaiting, timerModifiedEarlier, timerModifiedLater: // Prevent preemption while the timer is in timerModifying. // This could lead to a self-deadlock. See #38070. mp = acquirem() if atomic.Cas(&t.status, status, timerModifying) { break loop } releasem(mp) case timerNoStatus, timerRemoved: // Prevent preemption while the timer is in timerModifying. // This could lead to a self-deadlock. See #38070. mp = acquirem() // Timer was already run and t is no longer in a heap. // Act like addtimer. if atomic.Cas(&t.status, status, timerModifying) { wasRemoved = true break loop } releasem(mp) case timerDeleted: // Prevent preemption while the timer is in timerModifying. // This could lead to a self-deadlock. See #38070. mp = acquirem() if atomic.Cas(&t.status, status, timerModifying) { atomic.Xadd(&t.pp.ptr().deletedTimers, -1) break loop } releasem(mp) case timerRunning, timerRemoving, timerMoving: // The timer is being run or moved, by a different P. // Wait for it to complete. osyield() case timerModifying: // Multiple simultaneous calls to modtimer. // Wait for the other call to complete. osyield() default: badTimer() } } t.period = period t.f = f t.arg = arg t.seq = seq if wasRemoved { t.when = when pp := getg().m.p.ptr() lock(&pp.timersLock) doaddtimer(pp, t) unlock(&pp.timersLock) if !atomic.Cas(&t.status, timerModifying, timerWaiting) { badTimer() } releasem(mp) wakeNetPoller(when) } else { // The timer is in some other P's heap, so we can't change // the when field. If we did, the other P's heap would // be out of order. So we put the new when value in the // nextwhen field, and let the other P set the when field // when it is prepared to resort the heap. t.nextwhen = when newStatus := uint32(timerModifiedLater) if when < t.when { newStatus = timerModifiedEarlier } // Update the adjustTimers field. Subtract one if we // are removing a timerModifiedEarlier, add one if we // are adding a timerModifiedEarlier. adjust := int32(0) if status == timerModifiedEarlier { adjust-- } if newStatus == timerModifiedEarlier { adjust++ } if adjust != 0 { atomic.Xadd(&t.pp.ptr().adjustTimers, adjust) } // Set the new status of the timer. if !atomic.Cas(&t.status, timerModifying, newStatus) { badTimer() } releasem(mp) // If the new status is earlier, wake up the poller. if newStatus == timerModifiedEarlier { wakeNetPoller(when) } } } // resettimer resets the time when a timer should fire. // If used for an inactive timer, the timer will become active. // This should be called instead of addtimer if the timer value has been, // or may have been, used previously. func resettimer(t *timer, when int64) { modtimer(t, when, t.period, t.f, t.arg, t.seq) } // cleantimers cleans up the head of the timer queue. This speeds up // programs that create and delete timers; leaving them in the heap // slows down addtimer. Reports whether no timer problems were found. // The caller must have locked the timers for pp. func cleantimers(pp *p) { for { if len(pp.timers) == 0 { return } t := pp.timers[0] if t.pp.ptr() != pp { throw("cleantimers: bad p") } switch s := atomic.Load(&t.status); s { case timerDeleted: if !atomic.Cas(&t.status, s, timerRemoving) { continue } dodeltimer0(pp) if !atomic.Cas(&t.status, timerRemoving, timerRemoved) { badTimer() } atomic.Xadd(&pp.deletedTimers, -1) case timerModifiedEarlier, timerModifiedLater: if !atomic.Cas(&t.status, s, timerMoving) { continue } // Now we can change the when field. t.when = t.nextwhen // Move t to the right position. dodeltimer0(pp) doaddtimer(pp, t) if s == timerModifiedEarlier { atomic.Xadd(&pp.adjustTimers, -1) } if !atomic.Cas(&t.status, timerMoving, timerWaiting) { badTimer() } default: // Head of timers does not need adjustment. return } } } // moveTimers moves a slice of timers to pp. The slice has been taken // from a different P. // This is currently called when the world is stopped, but the caller // is expected to have locked the timers for pp. func moveTimers(pp *p, timers []*timer) { for _, t := range timers { loop: for { switch s := atomic.Load(&t.status); s { case timerWaiting: t.pp = 0 doaddtimer(pp, t) break loop case timerModifiedEarlier, timerModifiedLater: if !atomic.Cas(&t.status, s, timerMoving) { continue } t.when = t.nextwhen t.pp = 0 doaddtimer(pp, t) if !atomic.Cas(&t.status, timerMoving, timerWaiting) { badTimer() } break loop case timerDeleted: if !atomic.Cas(&t.status, s, timerRemoved) { continue } t.pp = 0 // We no longer need this timer in the heap. break loop case timerModifying: // Loop until the modification is complete. osyield() case timerNoStatus, timerRemoved: // We should not see these status values in a timers heap. badTimer() case timerRunning, timerRemoving, timerMoving: // Some other P thinks it owns this timer, // which should not happen. badTimer() default: badTimer() } } } } // adjusttimers looks through the timers in the current P's heap for // any timers that have been modified to run earlier, and puts them in // the correct place in the heap. While looking for those timers, // it also moves timers that have been modified to run later, // and removes deleted timers. The caller must have locked the timers for pp. func adjusttimers(pp *p) { if len(pp.timers) == 0 { return } if atomic.Load(&pp.adjustTimers) == 0 { if verifyTimers { verifyTimerHeap(pp) } return } var moved []*timer loop: for i := 0; i < len(pp.timers); i++ { t := pp.timers[i] if t.pp.ptr() != pp { throw("adjusttimers: bad p") } switch s := atomic.Load(&t.status); s { case timerDeleted: if atomic.Cas(&t.status, s, timerRemoving) { dodeltimer(pp, i) if !atomic.Cas(&t.status, timerRemoving, timerRemoved) { badTimer() } atomic.Xadd(&pp.deletedTimers, -1) // Look at this heap position again. i-- } case timerModifiedEarlier, timerModifiedLater: if atomic.Cas(&t.status, s, timerMoving) { // Now we can change the when field. t.when = t.nextwhen // Take t off the heap, and hold onto it. // We don't add it back yet because the // heap manipulation could cause our // loop to skip some other timer. dodeltimer(pp, i) moved = append(moved, t) if s == timerModifiedEarlier { if n := atomic.Xadd(&pp.adjustTimers, -1); int32(n) <= 0 { break loop } } // Look at this heap position again. i-- } case timerNoStatus, timerRunning, timerRemoving, timerRemoved, timerMoving: badTimer() case timerWaiting: // OK, nothing to do. case timerModifying: // Check again after modification is complete. osyield() i-- default: badTimer() } } if len(moved) > 0 { addAdjustedTimers(pp, moved) } if verifyTimers { verifyTimerHeap(pp) } } // addAdjustedTimers adds any timers we adjusted in adjusttimers // back to the timer heap. func addAdjustedTimers(pp *p, moved []*timer) { for _, t := range moved { doaddtimer(pp, t) if !atomic.Cas(&t.status, timerMoving, timerWaiting) { badTimer() } } } // nobarrierWakeTime looks at P's timers and returns the time when we // should wake up the netpoller. It returns 0 if there are no timers. // This function is invoked when dropping a P, and must run without // any write barriers. Therefore, if there are any timers that needs // to be moved earlier, it conservatively returns the current time. // The netpoller M will wake up and adjust timers before sleeping again. //go:nowritebarrierrec func nobarrierWakeTime(pp *p) int64 { if atomic.Load(&pp.adjustTimers) > 0 { return nanotime() } else { return int64(atomic.Load64(&pp.timer0When)) } } // runtimer examines the first timer in timers. If it is ready based on now, // it runs the timer and removes or updates it. // Returns 0 if it ran a timer, -1 if there are no more timers, or the time // when the first timer should run. // The caller must have locked the timers for pp. // If a timer is run, this will temporarily unlock the timers. //go:systemstack func runtimer(pp *p, now int64) int64 { for { t := pp.timers[0] if t.pp.ptr() != pp { throw("runtimer: bad p") } switch s := atomic.Load(&t.status); s { case timerWaiting: if t.when > now { // Not ready to run. return t.when } if !atomic.Cas(&t.status, s, timerRunning) { continue } // Note that runOneTimer may temporarily unlock // pp.timersLock. runOneTimer(pp, t, now) return 0 case timerDeleted: if !atomic.Cas(&t.status, s, timerRemoving) { continue } dodeltimer0(pp) if !atomic.Cas(&t.status, timerRemoving, timerRemoved) { badTimer() } atomic.Xadd(&pp.deletedTimers, -1) if len(pp.timers) == 0 { return -1 } case timerModifiedEarlier, timerModifiedLater: if !atomic.Cas(&t.status, s, timerMoving) { continue } t.when = t.nextwhen dodeltimer0(pp) doaddtimer(pp, t) if s == timerModifiedEarlier { atomic.Xadd(&pp.adjustTimers, -1) } if !atomic.Cas(&t.status, timerMoving, timerWaiting) { badTimer() } case timerModifying: // Wait for modification to complete. osyield() case timerNoStatus, timerRemoved: // Should not see a new or inactive timer on the heap. badTimer() case timerRunning, timerRemoving, timerMoving: // These should only be set when timers are locked, // and we didn't do it. badTimer() default: badTimer() } } } // runOneTimer runs a single timer. // The caller must have locked the timers for pp. // This will temporarily unlock the timers while running the timer function. //go:systemstack func runOneTimer(pp *p, t *timer, now int64) { if raceenabled { ppcur := getg().m.p.ptr() if ppcur.timerRaceCtx == 0 { ppcur.timerRaceCtx = racegostart(funcPC(runtimer) + sys.PCQuantum) } raceacquirectx(ppcur.timerRaceCtx, unsafe.Pointer(t)) } f := t.f arg := t.arg seq := t.seq if t.period > 0 { // Leave in heap but adjust next time to fire. delta := t.when - now t.when += t.period * (1 + -delta/t.period) siftdownTimer(pp.timers, 0) if !atomic.Cas(&t.status, timerRunning, timerWaiting) { badTimer() } updateTimer0When(pp) } else { // Remove from heap. dodeltimer0(pp) if !atomic.Cas(&t.status, timerRunning, timerNoStatus) { badTimer() } } if raceenabled { // Temporarily use the current P's racectx for g0. gp := getg() if gp.racectx != 0 { throw("runOneTimer: unexpected racectx") } gp.racectx = gp.m.p.ptr().timerRaceCtx } unlock(&pp.timersLock) f(arg, seq) lock(&pp.timersLock) if raceenabled { gp := getg() gp.racectx = 0 } } // clearDeletedTimers removes all deleted timers from the P's timer heap. // This is used to avoid clogging up the heap if the program // starts a lot of long-running timers and then stops them. // For example, this can happen via context.WithTimeout. // // This is the only function that walks through the entire timer heap, // other than moveTimers which only runs when the world is stopped. // // The caller must have locked the timers for pp. func clearDeletedTimers(pp *p) { cdel := int32(0) cearlier := int32(0) to := 0 changedHeap := false timers := pp.timers nextTimer: for _, t := range timers { for { switch s := atomic.Load(&t.status); s { case timerWaiting: if changedHeap { timers[to] = t siftupTimer(timers, to) } to++ continue nextTimer case timerModifiedEarlier, timerModifiedLater: if atomic.Cas(&t.status, s, timerMoving) { t.when = t.nextwhen timers[to] = t siftupTimer(timers, to) to++ changedHeap = true if !atomic.Cas(&t.status, timerMoving, timerWaiting) { badTimer() } if s == timerModifiedEarlier { cearlier++ } continue nextTimer } case timerDeleted: if atomic.Cas(&t.status, s, timerRemoving) { t.pp = 0 cdel++ if !atomic.Cas(&t.status, timerRemoving, timerRemoved) { badTimer() } changedHeap = true continue nextTimer } case timerModifying: // Loop until modification complete. osyield() case timerNoStatus, timerRemoved: // We should not see these status values in a timer heap. badTimer() case timerRunning, timerRemoving, timerMoving: // Some other P thinks it owns this timer, // which should not happen. badTimer() default: badTimer() } } } // Set remaining slots in timers slice to nil, // so that the timer values can be garbage collected. for i := to; i < len(timers); i++ { timers[i] = nil } atomic.Xadd(&pp.deletedTimers, -cdel) atomic.Xadd(&pp.numTimers, -cdel) atomic.Xadd(&pp.adjustTimers, -cearlier) timers = timers[:to] pp.timers = timers updateTimer0When(pp) if verifyTimers { verifyTimerHeap(pp) } } // verifyTimerHeap verifies that the timer heap is in a valid state. // This is only for debugging, and is only called if verifyTimers is true. // The caller must have locked the timers. func verifyTimerHeap(pp *p) { for i, t := range pp.timers { if i == 0 { // First timer has no parent. continue } // The heap is 4-ary. See siftupTimer and siftdownTimer. p := (i - 1) / 4 if t.when < pp.timers[p].when { print("bad timer heap at ", i, ": ", p, ": ", pp.timers[p].when, ", ", i, ": ", t.when, "\n") throw("bad timer heap") } } if numTimers := int(atomic.Load(&pp.numTimers)); len(pp.timers) != numTimers { println("timer heap len", len(pp.timers), "!= numTimers", numTimers) throw("bad timer heap len") } } // updateTimer0When sets the P's timer0When field. // The caller must have locked the timers for pp. func updateTimer0When(pp *p) { if len(pp.timers) == 0 { atomic.Store64(&pp.timer0When, 0) } else { atomic.Store64(&pp.timer0When, uint64(pp.timers[0].when)) } } // timeSleepUntil returns the time when the next timer should fire, // and the P that holds the timer heap that that timer is on. // This is only called by sysmon and checkdead. func timeSleepUntil() (int64, *p) { next := int64(maxWhen) var pret *p // Prevent allp slice changes. This is like retake. lock(&allpLock) for _, pp := range allp { if pp == nil { // This can happen if procresize has grown // allp but not yet created new Ps. continue } c := atomic.Load(&pp.adjustTimers) if c == 0 { w := int64(atomic.Load64(&pp.timer0When)) if w != 0 && w < next { next = w pret = pp } continue } lock(&pp.timersLock) for _, t := range pp.timers { switch s := atomic.Load(&t.status); s { case timerWaiting: if t.when < next { next = t.when } case timerModifiedEarlier, timerModifiedLater: if t.nextwhen < next { next = t.nextwhen } if s == timerModifiedEarlier { c-- } } // The timers are sorted, so we only have to check // the first timer for each P, unless there are // some timerModifiedEarlier timers. The number // of timerModifiedEarlier timers is in the adjustTimers // field, used to initialize c, above. // // We don't worry about cases like timerModifying. // New timers can show up at any time, // so this function is necessarily imprecise. // Do a signed check here since we aren't // synchronizing the read of pp.adjustTimers // with the check of a timer status. if int32(c) <= 0 { break } } unlock(&pp.timersLock) } unlock(&allpLock) return next, pret } // Heap maintenance algorithms. // These algorithms check for slice index errors manually. // Slice index error can happen if the program is using racy // access to timers. We don't want to panic here, because // it will cause the program to crash with a mysterious // "panic holding locks" message. Instead, we panic while not // holding a lock. func siftupTimer(t []*timer, i int) { if i >= len(t) { badTimer() } when := t[i].when tmp := t[i] for i > 0 { p := (i - 1) / 4 // parent if when >= t[p].when { break } t[i] = t[p] i = p } if tmp != t[i] { t[i] = tmp } } func siftdownTimer(t []*timer, i int) { n := len(t) if i >= n { badTimer() } when := t[i].when tmp := t[i] for { c := i*4 + 1 // left child c3 := c + 2 // mid child if c >= n { break } w := t[c].when if c+1 < n && t[c+1].when < w { w = t[c+1].when c++ } if c3 < n { w3 := t[c3].when if c3+1 < n && t[c3+1].when < w3 { w3 = t[c3+1].when c3++ } if w3 < w { w = w3 c = c3 } } if w >= when { break } t[i] = t[c] i = c } if tmp != t[i] { t[i] = tmp } } // badTimer is called if the timer data structures have been corrupted, // presumably due to racy use by the program. We panic here rather than // panicing due to invalid slice access while holding locks. // See issue #25686. func badTimer() { throw("timer data corruption") }
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